Post Vivid Voltage — Tier List + Garchomp and Giratina-GX

Hello PokeBeach readers! With the official release of Vivid Voltage there is a lot to talk about in the Pokemon TCG. The first part of my article will be a revised tier list for the new format. Next, I will be going through a deck I think can rival the top decks and sneak its way into tier 1.

Meta Analysis

[cardimg name=”Coalossal VMAX” set=”Vivid Voltage” no=”99″ align=”right” c=”none”][/cardimg]

To start, let’s look at the first few post-Vivid Voltage online events. We have seen players finding success with [card name=”Coalossal VMAX” set=”Vivid Voltage” no=”99″ c=”name”][/card] and [card name=”Whimsicott” set=”Vivid Voltage” no=”76″ c=”name”][/card], two cards I thought would fall flat upon release, but have seemingly made a name for themselves in this meta. Coalossal VMAX is fighting for the bulky deck spot  in this meta, rivaling [card name=”Lucario and Melmetal-GX” set=”Unbroken Bonds” no=”120″ c=”name”][/card] that has continued its success from pre-Vivid Voltage. Coalossal VMAX is a bit underwhelming as it has a hard time dealing with [card name=”Arceus and Dialga and Palkia-GX” set=”Cosmic Eclipse” no=”156″ c=”name”][/card] (ADP) / [card name=”Zacian V” set=”Sword and Shield” no=”138″ c=”name”][/card], because they can gust around your Coalossal VMAX. However, the deck has a ton of upside with the ability to tank multiple hits from any attacker, plus it can OHKO [card name=”Eternatus VMAX” set=”Darkness Ablaze” no=”117″ c=”name”][/card]. As for Whimsicott, I don’t think this deck has a place in the current meta due to its horrendous ADP / Zacian V matchup and lack of upside in matchups it’s supposed to win.

Many decks that saw success prior to the release of Vivid Voltage remained good or gained some favorable matchups. Firstly, ADP / Zacian V has terrorized the game since its release (with the majority of the community asking for it to be banned) so it should come as no surprise that it remains the best deck in the format. I believe it is so dominant with its new additions that it is the only tier 1 deck in the current meta because nothing else can keep up. The two biggest additions to the deck were [card name=”Leon” set=”Vivid Voltage” no=”154″ c=”name”][/card] and the Amazing Rare [card name=”Jirachi” set=”Vivid Voltage” no=”119″ c=”name”][/card]. Leon allows the deck to turn a close Lucario and Melmetal-GX matchup into a very favorable matchup because ADP / Zacian V can now  OHKO an opposing Zacian V. Leon also provides the deck with the utility to OHKO [card name=”Mewtwo and Mew-GX” set=”Sun and Moon Black Star Promos” no=”SM191″ c=”name”][/card] and [card name=”Pikachu and Zekrom-GX” set=”Sun and Moon Black Star Promos” no=”SM168″ c=”name”][/card] with [card name=”Big Charm” set=”Sword and Shield” no=”158″ c=”name”][/card] attached, two decks that could stand up to ADP/ Zacian V in previous formats. Jirachi isn’t as impactful in any specific matchup, but it makes the deck more consistent and gives a much stronger out to [card name=”Reset Stamp” set=”Unified Minds” no=”206″ c=”name”][/card]. Jirachi combined with [card name=”Air Balloon” set=”Sword and Shield” no=”156″ c=”name”][/card] allows the deck to get an extra card every turn, making the late game combos or a Turn 1 Altered Creation GX easier to hit. Jirachi provides the deck with a pivot too previously the deck would send up any Pokemon with Air Balloon attached, but not get any value from the Pokemon itself. Now with Jirachi, the deck has an efficient pivot that provides an extra level of consistency.

As for the other decks that have transferred into the new format, Lucario and Melmetal-GX has already won an online event taking down Pikachu and Zekrom-GX in the finals, both of these decks took some hits coming into the meta but remain seemingly viable. I feel the Lucario and Melmetal-GX deck is as strong as it was last format, but takes a harder ADP matchup because of Leon. This can be solved with the addition of [card name=”Cape of Toughness” set=”Darkness Ablaze” no=”160″ c=”name”][/card], but the matchup isn’t easy. The new decks Coalossal VMAX and Whimsicott are fairly good matchups for Lucario and Melmetal-GX too, so that helps its standing on a ter list. For Pikachu and Zekrom-GX, I feel like this deck has finally reached a point where it should not be played any longer. It takes a very bad ADP matchup with the addition of Leon, plus it cannot beat Coalossal VMAX. With that said, Pikachu and Zekrom-GX can hold its own against the rest of the format and nearly auto-wins Whimsicott, but those bad matchups are too much for it to overcome. Next is [card name=”Eternatus VMAX” set=”Darkness Ablaze” no=”117″ c=”name”][/card], which was dominant prior to Vivid Voltage. Eternatus VMAX has seen many variations of how it should be built, but most seem to fall closer to a speed version of the deck that plays [card name=”Power Plant” set=”Unbroken Bonds” no=”183″ c=”name”][/card] and Reset Stamp. Eternatus VMAX is a deck that has room for techs as well as a versatile Energy cost, giving it access to [card name=”Weakness Guard Energy” set=”Unified Minds” no=”213″ c=”name”][/card] and making Coalossal VMAX not as much of a threat. Eternatus VMAX isn’t hurt by any additions that ADP acquired either, so that matchup realistically hasn’t changed and remains 50 / 50. With no new threats and matchups staying similar for Eternatus VMAX, I feel it will be dominant in this format due to its consistency.

Tier List

I have excluded some decks in tier list because I feel they are too fringe to be considered a staple of the meta. The tier list has been kept to three tiers because anything that falls bellow tier 3 shouldn’t be played if you are trying to win.

Tier 1

  • ADP / Zacian V

Tier 2

  • Eternatus VMAX
  • [card name=”Orbeetle VMAX” set=”Vivid Voltage” no=”21″ c=”name”][/card]
  • Lucario and Melmetal-GX
  • [card name=”Centiskorch VMAX” set=”Darkness Ablaze” no=”34″ c=”name”][/card]

Tier 3

  • Whimsicott
  • Coalossal VMAX
  • Pikachu and Zekrom-GX
  • [card name=”Dragapult VMAX” set=”Rebel Clash” no=”93″ c=”name”][/card] / [card name=”Lycanroc-GX” set=”Team Up” no=”82″ c=”name”][/card]
  • Mewtwo and Mew-GX

[cardimg name=”Arceus and Dialga and Palkia-GX” set=”Cosmic Eclipse” no=”156″ align=”right” c=”none”][/cardimg]

The current tier list revolves around [card name=”Arceus and Dialga and Palkia-GX” set=”Cosmic Eclipse” no=”156″ c=”name”][/card] / [card name=”Zacian V” set=”Sword and Shield” no=”138″ c=”name”][/card] since it is overwhelmingly the best deck in the format. Tier 2 features decks I believe can beat ADP / Zacian V, as well as having solid matchups across the board. [card name=”Lucario and Melmetal-GX” set=”Unbroken Bonds” no=”120″ c=”name”][/card] and [card name=”Eternatus VMAX” set=”Darkness Ablaze” no=”117″ c=”name”][/card] both have winnable matchups against ADP / Zacian V, but I wouldn’t call it favorable so for this reason I think they are tier 2. Eternatus VMAX lacks OHKO potential in many matchups as well as falling flat to some specific counters, while Lucario and Melmetal-GX is an underwhelming deck that thrives off its consistency rather then actual good match ups. Orbeetle VMAX has seen a small amount of play but lists are not defined yet. The card itself is underwhelming with how much HP most Pokemon have, but it does have some upside due to its low Energy cost and access to healing cards. Orbeetle VMAX has the worst ADP / Zacian V matchup out of any tier 2 deck, but I do believe it is winnable especially with the inclusion of [card name=”Pheromosa and Buzzwole-GX” set=”Unbroken Bonds” no=”1″ c=”name”][/card] to swing the Prize trade in your favor. Centiskorch VMAX is the closest a deck comes to breaking into tier 1. However, its inconsistencies and reliance on [card name=”Welder” set=”Unbroken Bonds” no=”189″ c=”name”][/card] keep it shackled to tier 2 with no real chance of progressing. Centiskorch VMAX’s Fire-type gives it an easy ADP / Zacian V matchup along with a good Lucario and Melmetal-GX matchup. Centiskorch VMAX easily handles most opposing Pokemon VMAX decks as they can’t OHKO a Centiskorch VMAX, but Centiskorch VMAX can OHKO any opposing Pokemon VMAX. Centiskorch VMAX’s hardest matchup comes from [card name=”Whimsicott” set=”Vivid Voltage” no=”76″ c=”name”][/card] because Whimsicott is a single Prize attacker that can 2HKO a Centiskorch VMAX. It is nearly impossible for Centiskorch VMAX to keep up the Prize trade.

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The tier 3 decks I listed will continue to see play even with bad ADP / Zacian V matchups due to being consistent or beating the rest of the meta. I have already gone over some of these decks earlier so I will skip over those. As for Dragapult VMAX / Lycanroc-GX, I feel the deck has lost its touch as people learned how to play against it or know it exists. Similar to my Dragapult VMAX / [card name=”Clefable” set=”Rebel Clash” no=”75″ c=”name”][/card] deck, this version relies heavily on [card name=”Reset Stamp” set=”Unified Minds” no=”206″ c=”name”][/card] and checkmating the opponent through a plethora of disruption tools throughout the game. But with decks becoming more refined and consistent plus the release of [card name=”Jirachi” set=”Vivid Voltage” no=”119″ c=”name”][/card], this strategy has lost its touch and the deck has become worse. I do think Dragapult VMAX has a spot in the meta but not with current lists. [card name=”Mewtwo and Mew-GX” set=”Unified Minds” no=”71″ c=”name”][/card] has plagued the Standard format since its release, however I think its time for Mewtwo and Mew-GX to finally step down as a top deck. With the lack of good Pokemon GX remaining in the format, Mewtwo and Mew-GX has limited options for attacks to copy. Most recently, the deck has been played in a Lightning-type variant featuring [card name=”Pikachu and Zekrom-GX” set=”Team Up” no=”33″ c=”name”][/card] that I feel is trying to do too much. The Welder variant of Mewtwo and Mew-GX has become obsolete because it relies so heavily on [card name=”Incineroar-GX” set=”Team Up” no=”97″ c=”name”][/card], which is no longer an option in the ADP / Zacian V matchup because they have access to [card name=”Leon” set=”Vivid Voltage” no=”154″ c=”name”][/card]. I think this was the nail in the coffin for Mewtwo and Mew-GX and the deck should reside as a tier 3 option, catching opponents off guard in a tournament.

That will wrap up the tier list portion of the article. I excluded some decks such as [card name=”Decidueye” set=”Darkness Ablaze” no=”13″ c=”name”][/card] / [card name=”Galarian Obstagoon” set=”Sword and Shield” no=”119″ c=”name”][/card] because I feel it is too early to tell how these decks will do. I will update the tier list in my next article when we have more information on the format.

Let’s get into the deck I’ve been testing in this format, [card name=”Garchomp and Giratina-GX” set=”Unified Minds” no=”146″ c=”name”][/card].

Garchomp and Giratina-GX Deck List

[decklist name=”Giratina and Garchomp-GX” amt=”60″ caption=”” cname=”Garchomp and Giratina-GX” set=”Unified Minds” no=”146″][pokemon amt=”15″]2x [card name=”Garchomp and Giratina-GX” set=”Unified Minds” no=”146″ c=”deck2″ amt=”2″][/card]2x [card name=”Magneton” set=”Cosmic Eclipse” no=”69″ c=”deck2″ amt=”2″][/card]3x [card name=”Magnemite” set=”Unified Minds” no=”58″ c=”deck2″ amt=”3″][/card]1x [card name=”Galarian Sirfetch’d V” set=”Vivid Voltage” no=”174″ c=”deck2″ amt=”1″][/card]1x [card name=”Lucario V” set=”Champion’s Path” no=”27″ c=”deck2″ amt=”1″][/card]1x [card name=”Indeedee V” set=”Sword and Shield” no=”91″ c=”deck2″ amt=”1″][/card]1x [card name=”Galarian Zigzagoon” set=”Sword and Shield” no=”117″ c=”deck2″ amt=”1″][/card]1x [card name=”Crobat V” set=”Darkness Ablaze” no=”104″ c=”deck2″ amt=”1″][/card]1x [card name=”Eldegoss V” set=”Rebel Clash” no=”19″ c=”deck2″ amt=”1″][/card]2x [card name=”Dedenne-GX” set=”Unbroken Bonds” no=”57″ c=”deck2″ amt=”2″][/card][/pokemon][trainers amt=”35″]4x [card name=”Professor’s Research” set=”Sword and Shield” no=”178″ c=”deck2″ amt=”4″][/card]2x [card name=”Marnie” set=”Sword and Shield” no=”169″ c=”deck2″ amt=”2″][/card]2x [card name=”Lt. Surge’s Strategy” set=”Hidden Fates” no=”60″ c=”deck2″ amt=”2″][/card]2x [card name=”Boss’s Orders” set=”Rebel Clash” no=”154″ c=”deck2″ amt=”2″][/card]1x [card name=”Leon” set=”Vivid Voltage” no=”154″ c=”deck2″ amt=”1″][/card]1x [card name=”Bede” set=”Sword and Shield” no=”157″ c=”deck2″ amt=”1″][/card]1x [card name=”Guzma and Hala” set=”Cosmic Eclipse” no=”193″ c=”deck2″ divide=”yes” amt=”1″][/card]4x [card name=”Quick Ball” set=”Sword and Shield” no=”179″ c=”deck2″ amt=”4″][/card]4x [card name=”Switch” set=”HeartGold and SoulSilver” no=”102″ c=”deck2″ amt=”4″][/card]3x [card name=”Scoop Up Net” set=”Rebel Clash” no=”165″ c=”deck2″ amt=”3″][/card]3x [card name=”Pokémon Communication” set=”Team Up” no=”152″ c=”deck2″ amt=”3″][/card]2x [card name=”Reset Stamp” set=”Unified Minds” no=”206″ c=”deck2″ amt=”2″][/card]2x [card name=”Karate Belt” set=”Unified Minds” no=”201″ c=”deck2″ amt=”2″][/card]1x [card name=”Air Balloon” set=”Sword and Shield” no=”156″ c=”deck2″ divide=”yes” amt=”1″][/card]2x [card name=”Viridian Forest” set=”Team Up” no=”156″ c=”deck2″ amt=”2″][/card]1x [card name=”Martial Arts Dojo” set=”Unbroken Bonds” no=”179″ c=”deck2″ amt=”1″][/card][/trainers][energy amt=”10″]5x [card name=”Fighting Energy” set=”Black and White” no=”110″ c=”deck2″ amt=”5″][/card]4x [card name=”Psychic Energy” set=”EX Ruby and Sapphire” no=”107″ c=”deck2″ amt=”4″][/card]1x [card name=”Aurora Energy” set=”Sword and Shield” no=”186″ c=”deck2″ amt=”1″][/card][/energy][/decklist] 

This version of Garchomp and Giratina-GX is reminiscent of the deck Justin Bokhari won San Diego Regionals with. This deck seeks to have a strong early game by using [card name=”Magneton” set=”Cosmic Eclipse” no=”69″ c=”name”][/card] on turn 2, activating [card name=”Lt. Surge’s Strategy” set=”Unbroken Bonds” no=”178″ c=”name”][/card] and setting up an early Garchomp and Giratina-GX through a combination of [card name=”Bede” set=”Sword and Shield” no=”157″ c=”name”][/card] and [card name=”Karate Belt” set=”Unified Minds” no=”201″ c=”name”][/card]. The biggest addition this deck received from Vivid Voltage was Leon. Leon allows you to OHKO an opposing ADP on Turn 2 with Calamitous Slash attack plus one damage counter from [card name=”Galarian Zigzagoon” set=”Sword and Shield” no=”117″ c=”name”][/card]. Now that may sound hard to set up, but with Magneton it is very easy. You can search for Lt. Surge’s Strategy, Leon, and [card name=”Professor’s Research” set=”Sword and Shield” no=”178″ c=”name”][/card] to give yourself extra draw during the turn as well. Assuming you had an Energy attachment on turn 1, all you need to find off Professor’s Research is a Karate Belt and an Energy card. Alternatively you can use Bede, if you have two Energy cards in your hand when you use Magneton you can replace Professor’s Research with Bede to set up for a Calamitous Slash while using a [card name=”Dedenne-GX” set=”Unbroken Bonds” no=”57″ c=”name”][/card] to refresh your hand. When playing against decks that aren’t [card name=”Arceus and Dialga and Palkia-GX” set=”Cosmic Eclipse” no=”156″ c=”name”][/card] / [card name=”Zacian V” set=”Sword and Shield” no=”138″ c=”name”][/card], your strategy stays about the same. Leon gets replaced with either [card name=”Boss’s Orders” set=”Rebel Clash” no=”154″ c=”name”][/card] or [card name=”Marnie” set=”Sword and Shield” no=”169″ c=”name”][/card] whichever disrupts the opponent more, giving this deck a strong early game against any deck that takes some time to set up.

Two Garchomp and Giratina-GX

[cardimg name=”Garchomp and Giratina-GX” set=”Unified Minds” no=”146″ align=”right” c=”none”][/cardimg]

While Garchomp and Giratina-GX is the main attacker of the deck, it’s not often that you use both in a game. This deck leads out with Garchomp and Giratina-GX in nearly every matchup, then switches into a back up attacker to finish out the game by Knocking Out a Dedenne-GX or [card name=”Crobat V” set=”Darkness Ablaze” no=”104″ c=”name”][/card]. Garchomp and Giratina-GX is the main attacker for this deck for a few reasons. Primarily it’s because it requires Fighting Energy, allowing Karate Belt to play a key role in the deck’s success. The second reason is that it hits the exact number we are looking for, 280 damage. Garchomp and Giratina-GX is also versatile in how it can play games. It can lead with its GG End GX attack stunting the opponents set up, then pressure them down with KOs. Otherwise, it can play a long game sniping around the board until the opponent takes a KO allowing for a [card name=”Reset Stamp” set=”Unified Minds” no=”206″ c=”name”][/card] into a larger attack to remove their threat from the board. Its Dragon-type is a bonus too because of the lack of any relevant Fairy-type Pokemon currently.

Two Magneton

Magneton is the focal point of the deck. Similar to how [card name=”Mismagius” set=”Unbroken Bonds” no=”78″ c=”name”][/card] was used previously, Magneton’s Ability provides consistency and the opportunity to give up a Prize card in exchange for progressing your own board state. The biggest upside to Magneton as opposed to Mismagius, is that it helps completes your combo from any board state. Besides your set up Supporters, you can search [card name=”Guzma and Hala” set=”Cosmic Eclipse” no=”193″ c=”name”][/card] to find your [card name=”Aurora Energy” set=”Sword and Shield” no=”186″ c=”name”][/card] and your Karate Belt. Magneton also messes your opponent’s Prize pickup. Assuming your opponent KOs Garchomp and Giratina-GX after you’ve used Magneton’s Ability, it should put them at two Prizes. If you’re able to use a second Magneton, they will be left with one Prize card, making Reset Stamp much more effective.

One Galarian Sirfetch’d V and One Lucario V

Neither of these cards are particularly good on their own, but they do serve as strong Fighting-type attackers against [card name=”Pikachu and Zekrom-GX” set=”Team Up” no=”33″ c=”name”][/card] and [card name=”Eternatus VMAX” set=”Darkness Ablaze” no=”117″ c=”name”][/card]. [card name=”Galarian Sirfetch’d V” set=”Vivid Voltage” no=”174″ c=”name”][/card] is played because of its Ability, making it easier to set up than [card name=”Lucario V” set=”Champion’s Path” no=”27″ c=”name”][/card] and it has a slightly higher damage output to take sneaky KOs on Zacian V or Pokemon V waiting to become a Pokemon VMAX. Lucario V isn’t as easy to set up, but gives the deck a spread damage option through its Aura Sphere attack to set up for Calamitous Slash. Both of these Pokemon have fringe use in nearly every game as the late game usually comes down to a Boss’s Orders Knock Out on a Dedenne-GX. As there is no difference between the two Pokemon in that regard I have felt the 1/1 split gives the deck a bit more versatility in the early game.

One Indeedee V

This card serves as a counter to some fringe decks while doubling as an occasional relevant healing card. [card name=”Indeedee V” set=”Sword and Shield” no=”91″ c=”name”][/card] is mainly in the deck to OHKO an opposing [card name=”Centiskorch VMAX” set=”Darkness Ablaze” no=”34″ c=”name”][/card] to close out a game. Indeedee V also gives deck a Psychic-type attacker for matchups such as [card name=”Mewtwo and Mew-GX” set=”Unified Minds” no=”71″ c=”name”][/card] to hit for Weakness. Overall, Indeedee V is a versatile tech option that serves a purpose in multiple matchups so I felt it was worth a slot. Indeedee V is probably near the top of cuttable cards, but for now I feel it brings a lot to the deck.

One Leon, One Bede, and One Guzma and Hala

The tech supporters are a bit crazy in this deck, but each serve a purpose. I have gone over why [card name=”Leon” set=”Vivid Voltage” no=”154″ c=”name”][/card] is great against ADP, but it also lets the deck do some interesting plays such as a [card name=”Garchomp and Giratina-GX” set=”Unified Minds” no=”146″ c=”name”][/card]’s Linear Attack on [card name=”Jirachi” set=”Team Up” no=”99″ c=”name”][/card] for a KO or using Lucario V’s Aura Sphere on a Dedenne-GX to finish it off after piling damage counters with Galarian Zigzagoon. Bede is included to speed up the deck but you might ask why play Bede when the deck functions off Karate Belt? Bede is worth playing because of its swing potential. Bede combined with Karate Belt allows the deck to attack on the second turn, making up for missed Energy attachments or to catch an opponent off guard with a different attacker set up in one turn. Guzma and Hala is strictly for the second turn of the game, in many scenarios it gets you every piece you need to set up for an attack on turn two when combined with [card name=”Magneton” set=”Cosmic Eclipse” no=”69″ c=”name”][/card] it makes the deck much more consistent.

Three Scoop Up Net

While [card name=”Scoop Up Net” set=”Rebel Clash” no=”165″ c=”name”][/card] doesn’t have many targets in this deck, the relevance of [card name=”Galarian Zigzagoon” set=”Sword and Shield” no=”117″ c=”name”][/card]’s damage is enough to warrant its inclusion. This Item acts as extra copies of Galarian Zigzagoon without taking up Bench space, with the bonus of potentially removing a Magnemite from play. Reusing Galarian Zigzagoon is a crucial part to this decks play to take Prizes fast and efficient. Scoop Up Net also allows the deck to easily fit some count of Jirachi, adding a small boost of consistency in the mid game when needed.

Martial Arts Dojo

This Stadium hits a lot of numbers for this deck, namely acting as a second way to hit 280 damage without having to play Leon. [card name=”Martial Arts Dojo” set=”Unbroken Bonds” no=”179″ c=”name”][/card] is what makes Guzma and Hala so strong in this deck. You’re able to search out a Special Energy, your [card name=”Karate Belt” set=”Unified Minds” no=”201″ c=”name”][/card] and the Martial Arts Dojo to get the KO without having to play Leon. This card also lets Lucario V and Sirfetch’d V find some sneaky KOs by bringing their potential damage to almost 300 when combined with Leon. Martial Arts Dojo brings a large amount of swing potential to the deck that it other wise wouldn’t have, so much so that I considered bumping the count up to two or three copies.

As for how I would rank this deck on my above tier list, I feel I would begrudgingly have to put it in tier 2. While I do feel the deck rivals the aggressiveness of [card name=”Arceus and Dialga and Palkia-GX” set=”Cosmic Eclipse” no=”156″ c=”name”][/card] / [card name=”Zacian V” set=”Sword and Shield” no=”138″ c=”name”][/card] and takes many good matchups against Pokemon VMAX decks, it is not as resilient to change or able to play against off meta decks like ADP / Zacian V can. I think this deck could easily take down online events in this meta, but ADP / Zacian V has an unrivaled consistency and resilient game plan that cannot be matched.

Conclusion

This meta is new and changing by the day, so that tier list could become obsolete in the next few weeks. But I feel it gives a great starting point for the meta and portrays how dominant ADP / Zacian V is in the current Standard format. With that said, I think Garchomp and Giratina-GX is a great starting point to find a deck that can outclass ADP / Zacian V and become the new best deck in format.

If you enjoyed this article make sure you check out my previous article on [card name=”Charizard VMAX” set=”Darkness Ablaze” no=”20″ c=”name”][/card] which may have a spot in this meta if built correctly. Do also check out the other writers here on PokeBeach for a ton of great content on all things Pokemon. If you have any questions about the deck or any cards in the new set, feel free to leave a message down below and I will get back to you as soon as possible.

Until next time.

-Michael

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