Recent content by jfmgunner

  1. J

    “Shining Revelry” Set Revealed for “Pokemon TCG Pocket!”

    Nope, me too. I don't spend but I play daily and I still don't have the full main set of triumphant light. And I've pulled 4 of the same secret art rare and only have 5 overall. It's just sort of tiresome.
  2. J

    When Regidrago is Away, The Comfey Will Play — Lost Box’s Epic Return

    Very cool to see an old deck get new life because of the ever changing and evolving format!
  3. J

    Trading Now Available in “Pokemon TCG Pocket,” Full Details!

    Besides the obvious problems of so many currencies and the typical ways these games encourage real spending, I have to say I've been frustrated by how often I get duplicates. Of the numerous highly rare illustration cards I have at least 5 with 3+ copies while only having maybe 15 in total...
  4. J

    “Mythical Island” Mini-Set Releasing in “Pocket” Next Tuesday, 15 New Cards Revealed!

    To each his own I guess but I'm really not a fan of this game. Played for the first few weeks but the very deliberate and transparent design of the pull rates and manipulating the player to spend money is too much for me. The game mechanics are really poor and there are what, 627 different forms...
  5. J

    “Pokemon TCG Pocket” Now Out Globally: Full Guide, New Accessories!

    I honestly think the battle dynamics have to improve to make this worthwhile, bc as it stands it's just way too linear and tool cards are not really relevant at all. Way too much coin flipping and repetitive matches. Pull rates also seem extremely bad. So far it seems addictive in all the...
  6. J

    “Stellar Miracle” Pokemon TCG Set Featuring Terapagos ex Revealed!

    I feel like when we are in the swing of a new set coming to Japan in the next month or two, they'll either do 1 card a day or 1 evolution line a day, and then closer to July 19th we might get a few special days with 2 or 3 ex's or 1 and a few trainers. It will slowly ramp up the closer we get...
  7. J

    Bloodmoon Ursaluna Revealed from “Night Wanderer!”

    Interesting to pair this with the new Dusknoir line that drops counters on opponents. You can Tag multiple big HP ex and finish them off for a 4 to 2 prize trade. Probably clunky to run but potentially you just win with the prize trade numbers if you get everything set up. You obviously don't...
  8. J

    “Night Wanderer” TCG Set Officially Revealed Featuring Pecharunt ex and The Loyal Three!

    I agree the HP is low. But, do notice that 3 out of the 4 include a mechanic that takes advantage or activates when the opponent takes a prize, and even reduces a prize taken. Plus the self poison is softening you up even more. So it almost encourages the opponent to take prizes to fully...
  9. J

    Crabominable V Revealed from ‘Fusion Arts!’

    So as someone posted, getting 4 damage counters on would get most of the format OHKO. Obviously as most have stated, attack cost is limiting and there isn't enough support for this...yet. I always wait with these attack mechanics bc often we judge a card only for the game to have a plan and a...
  10. J

    News 'Islands Waiting for You' and 'Moonlight of Alola': Japan's Next Sun and Moon TCG Set!

    I also like the flexibility to do 120 or 180. And 30 for one G is always good on a basic. Lurantis I have noticed struggles with its low damage output of 120. It might have a perfect partner here.
  11. J

    Japan's XY10 Set: 'Awakening of Psychic Kings,' Alakazam!

    Great point about night March too. I think it's a definite possibility!
  12. J

    Japan's XY10 Set: 'Awakening of Psychic Kings,' Alakazam!

    I really think this M Alakazam could be fast and deadly. With bats or Absol you can get the damage on the board. Not to mention getting two M Alakazam's out would put six damage counters on everything,though that's trickier. So with the right setup you can be really fast and aggressive, not to...
  13. J

    Japan's XY9 Set: 'Rage of the Broken Sky,' New 'Battle Strengthening Sets'

    So my initial impression is this card is pretty strong. So many cards use special energy and/or depend on stadiums. 120 is a two-shot on most things in the game and for just two metal it can be out early and hitting hard. Despite its lack of serious firepower it disrupts the opponent enough that...
  14. J

    Ancient Origins [8/15, aka Bandit Ring]

    Wow, so eveelutions decks are gonna allow you to hit 3 or 4 weaknesses at once. Sure the attacks aren't broken but your chances of doubling their output is really high. Very interesting design for these cards, I really love the direction this game is going.
  15. J

    Ancient Origins [8/15, aka Bandit Ring]

    Wow, I usually only play on the tcg online, but these cards are so awesome I'm seriously considering collecting them. The Giratina is absolutely insane, seems really strong, especially preventing damage from megas, which will continue to see more play as new sets introduce better ones. The...
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