As a fan of Necrozma-GX and the weird spread combos you can do here's my two cents:
Without Dimension Valley the attack cost of [C][C][C] is a lot more difficult to hit. I see what the idea is with Max Elixir trying to accelerate the energy early to deal with the costs, but the fact that...
That is true. I feel that if Expanded Garb decks we're the same as Standard, this deck would have an okay shot at winning since Necrozma shuts down the initial attackers like Tauros and Drampa and then you can manually attach for Prismatic Burst. Espeon/Garb is another story but Expanded Garb...
I've been testing a deck similar to this in expanded and I do think Weakness Policy is a good fit. Not necessarily for Garbodor but for Tapu Lele, who for DCE and Choice Band can OHKO a Necrozma that has an energy attached. This isn't really a problem come late game when you're discarding all...
Alright , I'm on board with any deck that uses Dusknoir and I also like the new Necrozma. Just a few things I would recommend:
1. Thin the Dusknoir line. I think 3-1-3 is a bit excessive and you could get away with 2-1-2 even with the reasoning you mention. At least test it with a thinner line...