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  1. ShaQuL

    'Unbroken Bonds,' May's English SM10 Set!

    Why would Molayne be expensive? It's pretty useless tbh. It wasn't that long since Ice Command and Mach Strike :)
  2. ShaQuL

    Standard Magearna/Lucario

    I thought about building this deck too. Personally I don't think I'd include any GX's but I have not tested this deck yet. I'd use Ultra Prism Riolu, since 10 damage is useless but you could potentially defend the ULP one from taking damage which could be useful at the start of a game; and also...
  3. ShaQuL

    Discussion Which UBB Prerelease Promo Do You Want

    Thanks, and yeah in the pre-release any GX is good really. I lost one of my rounds to a Persian GX deck. I can't wait for the next one though, I hope to get some better pulls.
  4. ShaQuL

    Discussion Which UBB Prerelease Promo Do You Want

    At the pre-pre-release I attended I managed to get Volcanion, but I wanted a Stakataka. Volcanion was good enough to play with in the pre-release but I traded it for the Stakataka because I love that Beast. I'm attending another pre-release this weeekend and I'm hoping for another Volcanion or...
  5. ShaQuL

    Finished [YPPY] Creating New Pokédex Entries

    Eevee and Fearow: The reason Eevee became such a rarity in the wilds of Kanto is the overpopulation of Fearow, who are one of their main predators.
  6. ShaQuL

    Finished [YPPY] Creating New Pokédex Entries

    Primal Kyogre and Mega Blastoise: The only Pokemon capable of easily withstanding Primal Kyogre's tidal waves is Mega Blastoise, which is why Blastoise became a popular Pokemon to import into Hoenn during Team Aqua's attempt to re-awaken Kyogre.
  7. ShaQuL

    TCG Fakes The Request Armada (Requests Open, Obviously)

    I have some feedback regarding balancing for you Lord Goomy, I hope you don't mind! I feel like Solgaleo is getting a little screwed with these crystals... While Lunala gets an uncapped damage (with potential to do ridiculous damage with certain acceleration techs and in certain matchups) and...
  8. ShaQuL

    'Sky Legends' Officially Revealed!

    Regis also interact with each other.
  9. ShaQuL

    Discussion If you could bring back one retired mechanic, what would it be?

    Ah I think I get what you mean and I agree to a certain extent. While I enjoy playing with GX's in standard, I think the power creep and domination of GX's and now TTGX's isn't as fun as playing with just regular cards would be. i'd love them to introduce an official format where you can only...
  10. ShaQuL

    'Unified Minds,' August's SM11 Set!

    Ehh I wish they would but don't get your hopes up haha.
  11. ShaQuL

    'Sky Legends' Officially Revealed!

    At the moment, but the meta changes so rapidly, you never know what will be the case by the time we get this set.
  12. ShaQuL

    TCG Fakes The Request Armada (Requests Open, Obviously)

    Is Fusion Dance a free move? If so, why? Only Alolan Pokemon are supposed to have those. And come on, let's see the White and Black Kyurem Prisms!
  13. ShaQuL

    Standard Dusknoir please?

    Lord Goomy answered your question, and then you asked the same question again... a month later. In an ancient thread.
  14. ShaQuL

    'Detective Pikachu Tins' Coming to Walfart!

    Is there any news of this in the UK? i'd prefer these to the files.
  15. ShaQuL

    SM10a \'GG End\' Mini-Set in April

    I'm not looking forward to Reset Stamp at all... it'll make Evolution decks even harder to set up, since it's an item, no need to Judge, don't even need Let Loose to destroy a Steven's Resolve! And then it still let's the player use a Supporter... Ridiculous.
  16. ShaQuL

    'Unbroken Bonds,' May's English SM10 Set!

    I hope I get that Stakataka... love the Beast and in pre-release it could be useful!
  17. ShaQuL

    SM10a \'GG End\' Mini-Set in April

    What about Ditto Prism Star?
  18. ShaQuL

    SM10a \'GG End\' Mini-Set in April

    And it's a gen 5 which already had a card in SM...
  19. ShaQuL

    SM10a \'GG End\' Mini-Set in April

    Yeah but what's the point? There isn't really a viable way to ensure there's damage on your opponent's Pokemon on turn 1, unless there's something I'm not aware of?
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