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  1. JakeTheGearHeart

    Mallow & Lana Card to Receive Alternate Artwork Over Two Years After Release

    Can anyone see the regulation mark on there? It looks like a D to me which is very confusing. Mallow & Lana was originally released in the C block.
  2. JakeTheGearHeart

    Wormadam, Mothim, and Burmy from ‘Star Birth’!

    Flareon/Vespiquen is back! If only it did twice as much damage to be back on their same power level and had a Battle Compressor-like card to be able to build up enough of that damage.
  3. JakeTheGearHeart

    Tornadus, Floatzel, and Buizel Revealed from ‘Star Birth!’

    For control, potentially. But Brilliant Stars might as well be named Brilliant Stalls with how much support it gives for stall archetypes. And it's not just tools for Togekiss decks.
  4. JakeTheGearHeart

    Tornadus, Floatzel, and Buizel Revealed from ‘Star Birth!’

    Azumarill doesn't have any way to loop removing energy from play. Floatzel does, for 1 energy. We have Slurpuff right now but that requires two energies, and even with Glimwood Tangle in play (which means you can't be using Galar Mine), it still recovers an average of less than two cards per...
  5. JakeTheGearHeart

    Electric/Grass Hisuian Voltorb Revealed!

    This new Pokédex entry doesn't retcon anything. Hisuian Voltorb doesn't exist in any other region, and if people barely know about other regions at all, why would a Poké Ball company in Kanto or any other region know what a Voltorb is? A few could've hitched a ride on a boat at some point across...
  6. JakeTheGearHeart

    Aggron VMAX and Granbull V from ‘Start Deck 100’ Revealed!

    Vitality Band and Zigzagoon by the time the other VMAXs rotate (most of which are far superior to Aggron), and getting 5 energies on an Aggron is just not feasible without some major boost to energy acceleration in the format. Kingler could be an interesting gimmick but likely won't see play...
  7. JakeTheGearHeart

    Aggron VMAX and Granbull V from ‘Start Deck 100’ Revealed!

    This is potentially fantastic news. I believe this means we now know 2/3 of the VMAXs from Brilliant Stars (Kingler and Aggron), and both of them are bad. F-Block could finally be the end of good 3-prizers.
  8. JakeTheGearHeart

    Professor’s Research, Barry from ‘Start Deck 100’

    A small correction, but TPCi has nothing to do with card design. Creatures Inc. in Japan designs all the cards.
  9. JakeTheGearHeart

    Drampa V, Raikou V, Team Yell’s Cheer from ‘Start Deck 100!’

    Team Yell's Cheer is insane for control decks.
  10. JakeTheGearHeart

    ‘Lost Abyss’ TCG Trademark Filed!

    "The mechanic was reintroduced in 2018’s Forbidden Light and Lost Thunder sets" I believe the Lost Zone was reintroduced with Ultra Prism in early 2018 with Prism Stars and then 2019's Lost Thunder reintroduced it with normal cards.
  11. JakeTheGearHeart

    ‘Battle Legion’ Confirmed as Special Set for February, More VSTAR Pokemon Releasing!

    We knew the SwSh era would continue as soon as we saw the Arceus V promo a couple months ago.
  12. JakeTheGearHeart

    Shiny Zacian V and Zamazenta V Facing Off Against Eternatus in Special Deck Set!

    I believe it would increase the average number of turn by 2-3, which is enough to be a significant difference. 1HKO decks like Rayquaza VMAX require those extra turns to setup, and everything else could swap between damaged attackers to push the time up to that limit. No flip Hammer would...
  13. JakeTheGearHeart

    Shiny Zacian V and Zamazenta V Facing Off Against Eternatus in Special Deck Set!

    It is an oversimplification if we want to completely fix the format, but that's unachievable without removing 3-prizers from the game. Slowing the game down by only a few turns has the effect of making it 1.5x+ longer which means ~1.5x the room for skill expression. Increasing a game from 10...
  14. JakeTheGearHeart

    Shiny Zacian V and Zamazenta V Facing Off Against Eternatus in Special Deck Set!

    I agree 3-prizers are the larger cause, but the ultimate problem is that the game is too fast which was Xander's point. Removing gust would slow down the game.
  15. JakeTheGearHeart

    Shiny Zacian V and Zamazenta V Facing Off Against Eternatus in Special Deck Set!

    I am not sure if links are allowed on here so I don't know if this will post, but here is a Twitter thread by Xander Pero on the negative effects of rapid formats and why making the game slower would improve it. He was discussing fast games as a result of 3-prizers, but in our current format...
  16. JakeTheGearHeart

    Shiny Zacian V and Zamazenta V Facing Off Against Eternatus in Special Deck Set!

    So you dislike more skill-based games? Most games in this format are decided by the player who wins the coinflip, lengthening the games by removing gust will add actual depth and decision making.
  17. JakeTheGearHeart

    Shiny Zacian V and Zamazenta V Facing Off Against Eternatus in Special Deck Set!

    It doesn't matter if it was the modern era or not, what's worked in the past can work again. And I agree, manipulating the prize trade still exists, but without gust it plays a significantly larger part of the game which is what we should be hoping for.
  18. JakeTheGearHeart

    Shiny Zacian V and Zamazenta V Facing Off Against Eternatus in Special Deck Set!

    Being able to control prize trades is strategy. You can control your opponent's prize trade, and your opponent can control yours. There have been many formats in the game's history with none or very limited gust, and there's plenty of strategy in all of them because of that reason. And I'm...
  19. JakeTheGearHeart

    Shiny Zacian V and Zamazenta V Facing Off Against Eternatus in Special Deck Set!

    Custom Catcher was bad when Guzma was in format regardless of the fact that it has a single use effect. Custom Catcher and Cross Switcher are almost strictly worse than Supporter gust, but that's a good thing for the game because the cost of giving up your supporter for the turn isn't high right...
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