This is an idea I developed from considering decks that could use the upcoming Golduck BREAK card effectively. I'm relatively new to the TCG so hopefully this idea isn't complete garbage, but I do love me some deckbuilding, so I went for it!
Pokemon: 15
Strategy:
Groudon-EX is the main attacker, while Camerupt loads energy onto itself and Golduck BREAK transfers it. I'm using Groudon-EX as an attacker because it doesn't require much setup compared to Megas, and it synergizes with Camerupt.
The first step is to get Groudon-EX, Camerupt and Golduck BREAK on the field; Wally, Ultra Ball and Heavy Ball (both Groudon-EX and Camerupt have retreat cost 3 or greater), and by extension Trainers' Mail, help with that. The second step is to power up Groudon-EX; Battle Compressor helps to get energy in the discard pile, from which Camerupt and Golduck send energy to Groudon. Energy Retrieval, Super Scoop Up and AZ also ensure that I can get energy into my hand, so Groudon-EX can theoretically reach full strength in 2-3 turns (and in the meantime, its Rip Claw attack can potentially discard opponents' energy). Super Rod recycles both energy and Pokemon. Shaymin-EX, Sycamore, Birch and Judge (plus VS Seeker help) are draw power.
In terms of possible edits: I've considered Brigette or Korrina as other potentially useful supporters, and Evosoda, Sacred Ash, Energy Switch, Max Elixir and Startling Megaphone as other potentially useful items. I'm not 100% sure if I want to use Strong Energy. Mostly I can see how certain edits are useful, but I'm not sure what I would swap out. I could also envision a Metal variant of this concept using Bronzong PHF as an accelerator (not sure of a good attacker though). In any case, I'm open to advice of any sort.
Pokemon: 15
- 3 Groudon-EX PCL
- 2 Psyduck BKP
- 2 Golduck BKP
- 2 Golduck BREAK BKP
- 2 Team Magma's Numel DCR
- 2 Team Magma's Camrupt DCR
- 2 Shaymin-EX ROS
- 4 Professor Sycamore
- 2 Professor Birch's Observations
- 2 Wally
- 1 Lysandre
- 1 Judge
- 1 AZ
- 4 Trainers' Mail
- 4 VS Seeker
- 3 Ultra Ball
- 2 Heavy Ball
- 3 Battle Compressor
- 2 Energy Retrieval
- 2 Super Scoop Up
- 2 Float Stone
- 1 Super Rod
- 9 Fighting Energy
- 2 Fire Energy
Strategy:
Groudon-EX is the main attacker, while Camerupt loads energy onto itself and Golduck BREAK transfers it. I'm using Groudon-EX as an attacker because it doesn't require much setup compared to Megas, and it synergizes with Camerupt.
The first step is to get Groudon-EX, Camerupt and Golduck BREAK on the field; Wally, Ultra Ball and Heavy Ball (both Groudon-EX and Camerupt have retreat cost 3 or greater), and by extension Trainers' Mail, help with that. The second step is to power up Groudon-EX; Battle Compressor helps to get energy in the discard pile, from which Camerupt and Golduck send energy to Groudon. Energy Retrieval, Super Scoop Up and AZ also ensure that I can get energy into my hand, so Groudon-EX can theoretically reach full strength in 2-3 turns (and in the meantime, its Rip Claw attack can potentially discard opponents' energy). Super Rod recycles both energy and Pokemon. Shaymin-EX, Sycamore, Birch and Judge (plus VS Seeker help) are draw power.
In terms of possible edits: I've considered Brigette or Korrina as other potentially useful supporters, and Evosoda, Sacred Ash, Energy Switch, Max Elixir and Startling Megaphone as other potentially useful items. I'm not 100% sure if I want to use Strong Energy. Mostly I can see how certain edits are useful, but I'm not sure what I would swap out. I could also envision a Metal variant of this concept using Bronzong PHF as an accelerator (not sure of a good attacker though). In any case, I'm open to advice of any sort.