So ya this is my team that ive thought up and im in the process of making right now. I made this team so that i can start getting serious with competing in tournaments. I thought id go ahead and throw it up here so you guys can tell me what you think bout it. It seems pretty sweet to me. If you couldnt tell its a sun team.
Ninetales (M) @ Leftovers
Trait: Drought
EVs: 124 HP/132 SDef/252 Spd
Timid (+ Spd/- Atk)
- Overheat
- Protect
- Power Swap
-
Trait: Drought
EVs: 124 HP/132 SDef/252 Spd
Timid (+ Spd/- Atk)
- Overheat
- Protect
- Power Swap
-
Confuse Ray
So i basically got confuse ray so that he wont get hit as often plus the possibility of doing a lil random damage. Overheat is a very powerfull move and since i got power swap im able to switch my -2 and -4 with the enemy and possibly even get stat boosts myself. Protect is to scout out moves and let leftovers recover a little more health. I made him fast so he can wreck people but hes fragile on the physical end so cant leave him in for any heavy physical attackers.
Excadrill (M) @ Balloon
Trait: Sand Throw
EVs: 4 HP/252 Atk/252 Spd
Jolly (+ Spd/- SAtk)
- Rapid Spin
- Swords Dance
- Earthquake
- Rock Slide
This guy basically works as my spiinner to get rid of those entry hazards. Hes also good for taking out things like Tyranitar. Giving him a lot of speed so he can put his amazing attack to good use.
Venusaur (M) @ Life Orb
Trait: Chlorophyll
EVs: 24 HP/252 SAtk/232 Spd
Modest (+ SAtk/- Atk)
- Growth
- Hidden Power [Fire]
- Giga Drain
- Sludge Bomb
So Venusaur got real good when he became able to get chlorophyll. Now hes not slow and if he gets 1-2 growths on him, hes gonna mess people up. All the moves give me good coverage and the ability to regenerate myself.
Charizard (M) @ Expert Belt
Trait: Solar Power
EVs: 4HP/252 SAtk/252 Spd
Modest (+ SAtk/- Atk)
- Focus Blast
- Dragon Pulse
- Fire Blast
- Hidden Power [Ice]
Thanks to dream world ablilities, Charizards Special Attack became off the charts in the sun. He is effective against most opponents having moves that give coverage on almost all pokemon.
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP/252 Def/4 SDef
Bold (+ Def/- Atk)
- Wish
- Protect
- Toxic
- Siesmic Toss
Im using Blissey and a Special Wall and Wisher. I got rid of heal bell and threw on toxic so i can stall and deal damage every turn. I threw in protect so that i dont take damage in that turn between making the wish and having it come true. I thew siesmic toss on because it will deal constant damage and probably more than any other attack since he has horrible attacking stats.
Arcanine (M) @ Choice Band
Trait: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Adamant (+ Atk/- SAtk)
- Close Combat
- Wild Bolt
- Flare Blitz
- ExtremeSpeed
So im using Arcanine to take out other weather starters that could try to ruin my team. I gotFlare Blitz for STAB, Wild Bolt for waters, Close Combat for rocks or Tyranitars, and then ExtremeSpeed in case im slower than anyone I face.
[/b]So i basically got confuse ray so that he wont get hit as often plus the possibility of doing a lil random damage. Overheat is a very powerfull move and since i got power swap im able to switch my -2 and -4 with the enemy and possibly even get stat boosts myself. Protect is to scout out moves and let leftovers recover a little more health. I made him fast so he can wreck people but hes fragile on the physical end so cant leave him in for any heavy physical attackers.
Excadrill (M) @ Balloon
Trait: Sand Throw
EVs: 4 HP/252 Atk/252 Spd
Jolly (+ Spd/- SAtk)
- Rapid Spin
- Swords Dance
- Earthquake
- Rock Slide
This guy basically works as my spiinner to get rid of those entry hazards. Hes also good for taking out things like Tyranitar. Giving him a lot of speed so he can put his amazing attack to good use.
Venusaur (M) @ Life Orb
Trait: Chlorophyll
EVs: 24 HP/252 SAtk/232 Spd
Modest (+ SAtk/- Atk)
- Growth
- Hidden Power [Fire]
- Giga Drain
- Sludge Bomb
So Venusaur got real good when he became able to get chlorophyll. Now hes not slow and if he gets 1-2 growths on him, hes gonna mess people up. All the moves give me good coverage and the ability to regenerate myself.
Charizard (M) @ Expert Belt
Trait: Solar Power
EVs: 4HP/252 SAtk/252 Spd
Modest (+ SAtk/- Atk)
- Focus Blast
- Dragon Pulse
- Fire Blast
- Hidden Power [Ice]
Thanks to dream world ablilities, Charizards Special Attack became off the charts in the sun. He is effective against most opponents having moves that give coverage on almost all pokemon.
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP/252 Def/4 SDef
Bold (+ Def/- Atk)
- Wish
- Protect
- Toxic
- Siesmic Toss
Im using Blissey and a Special Wall and Wisher. I got rid of heal bell and threw on toxic so i can stall and deal damage every turn. I threw in protect so that i dont take damage in that turn between making the wish and having it come true. I thew siesmic toss on because it will deal constant damage and probably more than any other attack since he has horrible attacking stats.
Arcanine (M) @ Choice Band
Trait: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Adamant (+ Atk/- SAtk)
- Close Combat
- Wild Bolt
- Flare Blitz
- ExtremeSpeed
So im using Arcanine to take out other weather starters that could try to ruin my team. I gotFlare Blitz for STAB, Wild Bolt for waters, Close Combat for rocks or Tyranitars, and then ExtremeSpeed in case im slower than anyone I face.