Pokemon:
4x Deino(NV)
2x Zweilous(NV)
4x Hydreigon(NV)
3x Tepig(PROMO)
2x Pignite(B&W, 1x 17, 1x18)
2x Emboar(B&W, Ability)
1x Cleffa(CoL)
T/S/S:
3x Collector(Hgss)
3x Communication(Hgss)
3x Twins(TM)
3x Rare Candy(UL)
3x Catcher(EP)
3x Switch(B&W)
3x Junk Arm(TM)
2x PONT(Hgss)
2x Energy Retrieval(B&W)
2x Fisherman(Hgss)
1x Interviewer's Questions(UL)
1x Super Rod(NV)
Energy:
12x Fire
The point of this deck is to have a hydreigon as your active and then use emboar's ability to attach 4 fire energies from your hand and hydreigon's ability turns all the fires to darks and then you attack because you technically have 4 dark energies attached to hydreigon.
4x Deino(NV)
2x Zweilous(NV)
4x Hydreigon(NV)
3x Tepig(PROMO)
2x Pignite(B&W, 1x 17, 1x18)
2x Emboar(B&W, Ability)
1x Cleffa(CoL)
T/S/S:
3x Collector(Hgss)
3x Communication(Hgss)
3x Twins(TM)
3x Rare Candy(UL)
3x Catcher(EP)
3x Switch(B&W)
3x Junk Arm(TM)
2x PONT(Hgss)
2x Energy Retrieval(B&W)
2x Fisherman(Hgss)
1x Interviewer's Questions(UL)
1x Super Rod(NV)
Energy:
12x Fire
The point of this deck is to have a hydreigon as your active and then use emboar's ability to attach 4 fire energies from your hand and hydreigon's ability turns all the fires to darks and then you attack because you technically have 4 dark energies attached to hydreigon.