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Standard Latios-EX / Nidoqueen

festizzio

Desu
Member
Pokémon (16):
  • 4 Latios-EX (Donk/early prizes)
  • 4 Nidoran
  • 2 Nidorina
  • 4 Nidoqueen (Ancient Trait - Create favorable trade against majority of decks)
  • 2 Shaymin-EX (draw)
Trainers/Supporters/Stadiums (36):
  • 3 Giovanni's Scheme (Draw/add extra damage for Nidoqueen or Latios for 70-80 HP donks)
  • 2 Professor Sycamore (Draw)
  • 1 Skyla (Get Rare Candy or D-Valley in a pinch)
  • 2 Wally (Evolve in one turn under item lock)
  • 1 Lysandre
  • 4 Ultra Ball
  • 4 Dimension Valley (Required for Nidoqueen to OHKO EXs with two energy)
  • 4 Trainers' Mail
  • 4 Muscle Band
  • 3 VS Seeker
  • 3 Rare Candy
  • 3 Escape Rope
  • 2 Level Ball
Energy (8):
  • 8 Psychic Energy
Strategy:

I fell in love with Nidoqueen PRC when I saw it and tried many a deck, with variable amounts of success. I was trying to find a decent early attacker while she sets up (since a stage 2 with 1-2 energy attachments does take a few turns), and then Latios occurred to me. Can donk, takes early prizes a lot of the time, and can two shot a poor Shaymin start with one energy and Muscle Band. Seems like a match made in Poke-heaven. I added the reasoning for every card in parentheses, except for those that were self-explanatory.

Possible Additions (techs):

M Latios EX + Latios Spirit Link + Double Dragon Energy:
If I put in one Teammates, I could see this happening somewhat reliably. It makes KO'ing Shaymins a lot easier, and I can free retreat into Nidoqueen after. Maybe Tool Retriever? Ugh so many cards for this one.

Acro Bike/Battle Compressor/other speed cards: These may come in handy if the deck feels too slow or clunky, which I haven't run into yet except where I Ultra Balled my only Sycamore while the other Shaymin was prized. My b.

Hex Maniac: May be necessary, perhaps instead of Wally since Seismitoad isn't too common these days and other item locks are all abilities. Who knows.

Teammates: Mid to late game, my main attacker is a non-EX so it may work out to add 1-2 of these. Plus, the full art looks nice.

Max Elixir: Can help accelerate onto Nidoran before evolving, especially if I don't have a D-Valley in play at the time. I don't like having to run 4, but maybe a case could be made. It'll require testing for sure.

Puzzle of Time?: Gotta say, I don't really like this card. It's like Poke Drawer+ (which was hardly ran in its time), except only from your discard and having only one of them is basically a dead card. We'll see.

Garbodor BPT: Locking abilities would be nice, plus the look on my opponent's face after taking a T1 prize and locking abilities next turn would be...funny to say the least.


Final Words:

The deck looks like it has some potential, and it feels very consistent already. I am definitely open to suggestions, but please keep in mind that adding cards requires removing cards, and that's mostly where I need help. Thank you.
 
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