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lostgar (masters, states) (gengar, palkia G and lostworld)

smiland0711

lover of pokemon
Member
pokemon:
4-3-3/1 (AR haunter)(1-SF and 3-hurls)
3 Mr. Mime (expose)
2 honchkrow G
2 uxie
2-2 palkia G X
4 stiritomb

supporters/trainers/stadiums
3 palmer's
2 warp point
3 cynthia's guidance
2 pokemon communication
1 luxury ball
3 bebe's search
3 lost world
1 expert belt
2lucian's assignment
1 energy returner
2 bubble coat

energy:
10 Psychic
1 water

strategy:
start with spiritumb and then setup palkia and gengar and send pokemon to the lost zone
 
RE: lostgar (masters, states)

Cool, but there is something you should change:

1. - Take out Honchkrow G.

2. - Can`t see which Mr. Mime you use, but I couldn`t find any good Modified out there. Take them out.

3. - Try 1-1 Palkia G (btw, you can`t Level-Up to the Lv. X with Spiritomb).
- You can also try Ditto from Triumphant instead...

4. - Try either total trainer-lock (Spiritomb AND Vileplume) or go for Sableye- or Smearglestart.
- If you don`t go with Trainer-Lock go for 3/4 Rare Candy.
- If you play Sableye with DONK-ability you should try out 1/2 Chatot G and 2-2 Absol G Lv. X together with 4 PokéTurn.

5. - Play 3 Pokémon Collector.

6. - There is no Gengar in Supreme Victors so I assume that you use the SF or AR one.
- With Trainer-Lock, use Gengar SF. If not, use the one from AR, because if it knocks out, you can switch to Gengar Prime and send the Knocked Out pokémon to Lost Zone!

7. - Use max 1 Palmer`s Contribution.

8. - Get rid of Cynthia's Guidance, Bubble Coat, Expert Belt and Energy Returner.

9. - Maybe 4 Bebe`s Search (depends on how many Pokémon Communication you use?

10. - If you don`t run Trainer Lock, use more Pokémon Communication.

11. - Why do you use Water Energy!?

12. - Run max. 7 Psychic Energy

Hope it helps! =)
 
RE: lostgar (masters, states)

He means Mime. Jr, one that will be likely released in the next set that makes you get to see your opponent's hand and also lets your opponent see your hand.
 
RE: lostgar (masters, states)

@PokemonPow: He runs water energy because Palkia G x uses water energy to attack.
http://www.http://google.com/.com/deck-analysis/palkia-lock/

Maybe take one Honchy G and throw in a Bronzong G. But you have to play at least 2 water energy to let Palkia attack.
 
RE: lostgar (masters, states)

Maybe the water energy is for Splashing turn, and then he just keeps PGX on the bench.
 
RE: lostgar (masters, states)

i have play tested the deck and it beet lux/chomp and dialga/chomp
and the crows are for getting the lost world

if you think i am a idiot for haveing no collectors than tell me :)
 
Ah, I see, guys. But smiland, do you got a count on how many wins and loss you got with the deck?
What about the "SV" gengar??
 
LOL YESS SV GENGNAR IS BDIF.

But seriously, there is no such thing as SV gengar. Anyway, you don't need 3 mimes, one is enough. 2 at most in case the other one is prized.
 
^ ROFLMAO right there n_n

i would do:

- 2 honchkrow G *if you plan to use this for mid-game to late game this might actually alter your whole goal in playing. the weakness also may give opponents easy prize

- 1 mr. mime * its over kill. for a bench sitter 2 would suffice*

- 3 cynthias guidance *this one is kinda random in this deck but it can be helpful at times. there are better cards than this*

- 1 e.belt *in a lostgar deck, this wont help.*

- 1 energy returner *another random card*

- 2 bubble coat *doesnt really help you alot. this will be dead draw once faced with a non dark type centered attacker deck*

i'll add:

+ 2 twins *its really fast and reliable if your behind prizes especially in your case that runs a starter. once tomb is dead then twins speed up your set up*

+ 2 rescue energy *it will return prime gengar to your hand if it gets ko'ed so its easy to recover*

+ 2 rare candy *good for recovery assistance or even early game*

+ 4 seeker *ensures a pokemon in your opponents hand and is mandatory in any lostgar build*
 
I heard there's this kid you'll never beat at your local tournaments...

Anyway, this kid says you MUST play at least 3 seeker/2 vs seeker or 4 seeker.
Maybe a couple of looker's as well.
Also, maybe keep 1 or 2 cynthia's guidance because it's awesome late game when all you need is the stadium.

EDIT: I've taken the liberty to make your list not as sucky...giving you something to work with.


4-2-3/1 (AR haunter)(1-SF and 3-hurls)
1 Mr. Mime (expose)
3 uxie
2-1 palkia G X
4 spiritomb
1 unown q

supporters/trainers/stadiums
4 collector
3 lost world
3 pokemon communication
3 seeker
2 rare candy
2 twins
2 cyrus conspiracy
2 warp point
2 cynthia's guidance
1 bebe's
1 luxury ball
1 energy gain

energy:
10 Psychic
1 water
1 rescue
 
Mew is good because its only you only put 1 pokemon in the lost zone, and its almost like a Gengar Prime off of a Collector (which I highly advise you run).

Here is my version of the list:

3-2-4 Gengar Prime (SF Gastly-SF Haunter-Gengar Prime)
4 Mew Prime
2-1 Uxie
1-1 Porygon2 (TR)
1 Mr. Mime (Expose)
1 Unown Q
1 Smeargle (UD)

-21

4 Pokemon Collector
3 Broken Time Space
3 Bebe's Search
3 Pokemon Communication
3 Rare Candy
2 Looker's Investingation
2 Seeker
2 Lucians Assignment
1 Palmers
1 Lost World

-24

12 Psychic
3 Rescue

-16

21 + 24 + 15 = 60

Use Mew Prime to send 1 Gengar Prime to the Lost Zone, then start using Mew to send your opponents pokemon to the Lost Zone while setting up you Gengars. Then while doing that use Looker's Investingation to switch up your opponents hand if need be, and using Seeker to pick up stuff and making sure pokemon are in you're oppontents hand. Rescue Energy is your recovery and Palmers is there as backup. Lucians is to switch energy just in case, and the Porygon2 is there for Mapping, which you can see Here (hence the 1 Lost World).
 
I agree with you about the Porygon2, but I think you should run 1-1 Palkia G x. I think It can be useful as a late game sweeper, as in if your opponent has 4 LZ'd pokemon and 5 on the bench, lv. up palkia, lost cyclone, drop Lost zone for game.
 
I like venasour x's idea, but I'd play at least 2 lost worlds because you aren't going to be taking many, if any, prizes, so if the lost world is prizes, you're screwed.
 
^ Thats not a bad idea. You would need more search engines, though.

@Card Slinger J
No, its just that the deck doesn't have enough space for a consistent lineup of another stage 3. You would need 4 Helix Fossils for a consistent lineup, because Helix Fossil isn't searchable with regular search engines, which the deck can't/doesn't have space for.
 
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