Hi everyone this is my first UU RMT here and in general I am pretty new to this metagame
I am planning to use this team soon after Iwill breed them all but before I will I need help so.. thanks
Edits in bold
Mismagius @ Leftovers / Life orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
Nasty Plot
Shadow Ball
Dazzling Gleam
Substitute / HP Fighting
Mismagius is my special sweeper. Nasty plot raises the special attack, allows her to shoot mighty shadow balls on the opponent. Dazzling gleam is awesome vs Hydreigon but Thunderbolt can surprise Honchkrow if predicted to use Pursuit, so there is a dilemma.
Sub makes it easier to set up and protect her from statuses.
Added HP Fighting as a coverage move as grantm1999 suggested. I am not quite pleased with Mismagius with Life Orb and Sub so I am going to test Life orb with HP Fighting and Lefties with Sub separately
Roserade @ Black Sludge
Ability: Natural Cure
EVs: 252 HP / 252 SpD/ 4 SpA
Calm Nature
Leech Seed
Spikes
Sludge Bomb
Toxic Spikes
Roserade enjoys having Mismagius on her side thanks to her ability to block Rapid spin users
This is my Hazard setter. Spikes on offensive teams and Toxic on defensive teams without a Poison type. Sludge bomb hits hard and has a nice chance to toxic the opponent while leech seed gives another residual damage and heals Roserade on top of that.
I am quite pleased with this special defensive set so far. most of the times the oponent tries to attack it with Ice beam and boy this thing can take Ice Beam surprisingly well. If it wont go well I will use the faster set grantm1999 suggested and that means I will need a new EV spread
Infernape @ Life Orb
Ability: Iron fist
EVs: 44 SpA / 252 Spe / 212 Atk
Naive Nature
U-Turn
Overheat
Close Combat
Grass Knot
Infernape is my Fighting type to go up against dark mons that gives Mismagius troubles
such as Mega Absol and Umbreon.
I had a hard time deciding between him and Lucario. main issue was immunity to burns vs immunity to toxic. eventually I went with infernape but Im not too sure about it. also not too sure about the ev spread. So.. help please
Switched ThunderPunch for U-Turn. I haven't test it yet but this suggestion by One Approved is just logical and there is not really need to test if its better when I have Grass Knot.
Nidoqueen @Life Orb
Ability: Sheer Force
Modest nature
128 HP/252 SpAtk/128 Speed
Sludge Wave
Earth Power
Stealth Rock
Ice Beam
SR is something I needed to have against Darmanitans. Nidoqueen's typing helps me to resist Fighting types without relying on my frail Mismagius. So far this thing does help my team a lot.
Hydreigon @ Choice Scarf
Ability: Levitate
Timid nature
4 Hp/252 SpAtk/252 Spe
Draco Meteor
Dark Pulse
Dragon Pulse
U-turn
The second one is Hydreigon Revenge killer. Although it is walled by Empoleon whithout fire blast so far during battles I found myself wishing a lot that I had Dragon Pulse instead. Hydreigon can find himself starting a sweep on weakened team and at most times Dragon Pulse is the best move to be locked into.
Swampert @Choice Band
Ability: Torrent
Adamant nature
204 HP/252 Atk/52 Spe
Earthquake
Waterfall
Ice Punch
Superpower
I am planning to use this team soon after Iwill breed them all but before I will I need help so.. thanks
Edits in bold

Mismagius @ Leftovers / Life orb
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
Nasty Plot
Shadow Ball
Dazzling Gleam
Substitute / HP Fighting
Mismagius is my special sweeper. Nasty plot raises the special attack, allows her to shoot mighty shadow balls on the opponent. Dazzling gleam is awesome vs Hydreigon but Thunderbolt can surprise Honchkrow if predicted to use Pursuit, so there is a dilemma.
Sub makes it easier to set up and protect her from statuses.
Added HP Fighting as a coverage move as grantm1999 suggested. I am not quite pleased with Mismagius with Life Orb and Sub so I am going to test Life orb with HP Fighting and Lefties with Sub separately

Roserade @ Black Sludge
Ability: Natural Cure
EVs: 252 HP / 252 SpD/ 4 SpA
Calm Nature
Leech Seed
Spikes
Sludge Bomb
Toxic Spikes
Roserade enjoys having Mismagius on her side thanks to her ability to block Rapid spin users
This is my Hazard setter. Spikes on offensive teams and Toxic on defensive teams without a Poison type. Sludge bomb hits hard and has a nice chance to toxic the opponent while leech seed gives another residual damage and heals Roserade on top of that.
I am quite pleased with this special defensive set so far. most of the times the oponent tries to attack it with Ice beam and boy this thing can take Ice Beam surprisingly well. If it wont go well I will use the faster set grantm1999 suggested and that means I will need a new EV spread

Infernape @ Life Orb
Ability: Iron fist
EVs: 44 SpA / 252 Spe / 212 Atk
Naive Nature
U-Turn
Overheat
Close Combat
Grass Knot
Infernape is my Fighting type to go up against dark mons that gives Mismagius troubles
such as Mega Absol and Umbreon.
I had a hard time deciding between him and Lucario. main issue was immunity to burns vs immunity to toxic. eventually I went with infernape but Im not too sure about it. also not too sure about the ev spread. So.. help please
Switched ThunderPunch for U-Turn. I haven't test it yet but this suggestion by One Approved is just logical and there is not really need to test if its better when I have Grass Knot.
Blastoise @ Blastoisinite
Ability: Rain Dish
EVs: 220 HP / 252 SAtk / 36 Spe
Modest Nature
Water Pulse
Aura Sphere
Ice Beam
Dark Pulse
Water Pulse is my Water move choice because I am counting on inflicting status already with Roserade's Toxic spikes or Sludge bomb, so on top of that inflicting confuses is great.
Blastoise uses its Dark Pulse to hit hard on Ghost types that tries to spinblock it and ice beam is great against defogers that tries to clear my Roserade's job.
Switched Rapid Spin for Aura Sphere after grantm1999's suggestion and also after few battles on Showdown I noticed that my team indeed handles hazards pretty well without it. I chose Aura Sphere instead in order to have an answer to Empoleon.
Honchkrow @ Life Orb
Ability: Moxie
EVs: 252 Atk / 252 Spe / 4 SDef
Adamant Nature
Roost
Sucker Punch
Brave Bird
Pursuit
My wallbreaker and Physical sweeper. Roost keeps him alive after LO recoils, Sucker Punch is a great priority move that my team so far didn't have and BB is the ultimate Flying STAB. Pursuit traps and sometimes helps to ensure a Moxie boost against a weakened Pokemon.
Dugtrio @ Choice Band
Ability: Arena Trap
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
Earthquake
Aerial Ace
Stone Edge
Memento
Revenge killer. fast enough to use Choice band hitting as hard ad possible.
if non of the options are going to kill the opponent Memento can be used to give me a great option to switch into Mismagius and start to setup.
As suggested by One Approved I switched these two for Nidoqueen and Hydreigon:
Ability: Rain Dish
EVs: 220 HP / 252 SAtk / 36 Spe
Modest Nature
Water Pulse
Aura Sphere
Ice Beam
Dark Pulse
Water Pulse is my Water move choice because I am counting on inflicting status already with Roserade's Toxic spikes or Sludge bomb, so on top of that inflicting confuses is great.
Blastoise uses its Dark Pulse to hit hard on Ghost types that tries to spinblock it and ice beam is great against defogers that tries to clear my Roserade's job.
Switched Rapid Spin for Aura Sphere after grantm1999's suggestion and also after few battles on Showdown I noticed that my team indeed handles hazards pretty well without it. I chose Aura Sphere instead in order to have an answer to Empoleon.
Honchkrow @ Life Orb
Ability: Moxie
EVs: 252 Atk / 252 Spe / 4 SDef
Adamant Nature
Roost
Sucker Punch
Brave Bird
Pursuit
My wallbreaker and Physical sweeper. Roost keeps him alive after LO recoils, Sucker Punch is a great priority move that my team so far didn't have and BB is the ultimate Flying STAB. Pursuit traps and sometimes helps to ensure a Moxie boost against a weakened Pokemon.
Dugtrio @ Choice Band
Ability: Arena Trap
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
Earthquake
Aerial Ace
Stone Edge
Memento
Revenge killer. fast enough to use Choice band hitting as hard ad possible.
if non of the options are going to kill the opponent Memento can be used to give me a great option to switch into Mismagius and start to setup.
As suggested by One Approved I switched these two for Nidoqueen and Hydreigon:

Nidoqueen @Life Orb
Ability: Sheer Force
Modest nature
128 HP/252 SpAtk/128 Speed
Sludge Wave
Earth Power
Stealth Rock
Ice Beam
SR is something I needed to have against Darmanitans. Nidoqueen's typing helps me to resist Fighting types without relying on my frail Mismagius. So far this thing does help my team a lot.

Hydreigon @ Choice Scarf
Ability: Levitate
Timid nature
4 Hp/252 SpAtk/252 Spe
Draco Meteor
Dark Pulse
Dragon Pulse
U-turn
The second one is Hydreigon Revenge killer. Although it is walled by Empoleon whithout fire blast so far during battles I found myself wishing a lot that I had Dragon Pulse instead. Hydreigon can find himself starting a sweep on weakened team and at most times Dragon Pulse is the best move to be locked into.

Swampert @Choice Band
Ability: Torrent
Adamant nature
204 HP/252 Atk/52 Spe
Earthquake
Waterfall
Ice Punch
Superpower