Hello! You're probably thinking you recognise the title of this thread, and that's because I was inspired by flygon to make text-based fakes (I don't have the time for image fakes
) For now, I'm making whatever cards I feel like, but maybe later I'll make a complete set.
I'll update this whenever I have something new (duh!), or get a request, which leads me to ask anyone to give requests of Pokemon, and comment!
So without further ado, the first of my cards!
There's a new Dragon-type mechanic which I've added, including a Special Dragon energy!
I need Pokemon ideas please! Request and I'll try to make some of them! Thanks.
UPDATE: Now starting an actual set! The numbers are by no means the final numbers, they're just for me to keep track of what/how many cards I have.
I'll update this whenever I have something new (duh!), or get a request, which leads me to ask anyone to give requests of Pokemon, and comment!
So without further ado, the first of my cards!
There's a new Dragon-type mechanic which I've added, including a Special Dragon energy!
- Shining Chandelure - Basic [R][P] 140 HP
You can't have more than 1 Shining Chamdelure in your deck.
Ability: Flaming Aura
If this Pokemon is your Active Pokemon and is damaged by an attack of a [R] Pokemon, during your next turn this Pokemon's attacks do 20 more damage to the Active Pokemon, the Attacking Pokemon is now Burned (even if this Pokemon is Knocked Out)and heal 20 damage from this Pokemon.
[R][R][C] Flame Burst 70
This attack does 20 damage to all of your opponent's Benched Pokemon, and 10 damage to all of your Benched Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.)
Weakness: [W][D] x2
Resistance: [M][R] -20
Retreat: [C]
'The spirits burned up in its ominous flame lose their way and wander this world forever.'
x/x super-rare holo
- Purified Articuno - Basic [W] 130 HP
Ability: Pure Body
Once during your turn (before your attack), you may change this Pokemon's type to [C] until the end of your turn.
[W][C] Aqua Wave 20
Heal 40 damage from your Pokemon in any way you like.
[W][W][W] Light Tsunami 100
Discard 3 energy attached to your opponent's Pokemon in any way you like. Discard all energy attached to this Pokemon. This Pokemon can't attack during your next turn.
Weakness: none
Resistance: [F] -20
Retreat: none
Purified Pokemon rule: When you play this Pokemon onto your Bench, place one damage counter on all [D] Pokemon in play (including your own). You may also remove one Special Condition from your Active Pokemon.
x/x rare holo
- Slowking - Stage 1 Evolves from Slowpoke [P] 100 HP
Ability: Psychokinesis
If this Pokemon is in your hand, you may put Energy cards equal to the cost of an attack of this Pokemon from your hand into the Lost Zone. If you do, use that attack as the effect of this Ability and your turn ends.
[P][C] Psybeam 40+
If the Defending Pokemon has more than 2 Energy attached to it, this attack does 20 more damage.
[P][P][P] Psywave
Does 20 damage to each of your opponent's Pokemon for each Energy attached to that Pokemon.
Weakness: [G][D] x2
Resistance: [W][P] -20
Retreat: 2[C]
x/x rare
- Golurk - Stage 1 Evolves from Golett [P][F] 130 HP (I miss dual types, why not have them back?)
Ability: Ghost Body
This Pokemon is not affected by attacks of Pokemon with Weakness.
[P][F][C] Ghost Hammer 40x
Flip 4 coins. This attack does 40 damage times the number of heads. If the Defending Pokemon is an Evolved [C] Pokemon, flip 2 coins instead.
Weakness: [D][W] x2
Resistance: [C][F] -20
Retreat: 4[C]
'Golurk were created to protect people and Pokémon. They run on a mysterious energy.'
x/x rare
- Hitmontop - Basic [F] 80 HP
[F][C] Spinning Attack 30+
Flip a coin. If heads, this attack does 20 more damage.
[F][C][C][C] Rapid Spin 60
Flip a coin. If heads, prevent all damage done to this Pokemon during your opponent's next turn. If tails, this attack does 10 damage to all of your opponent's Benched Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.)
Weakness: [P] x2
Resistance: [D] -20
Retreat: [C]
'It fights while spinning like a top. The centrifugal force boosts its destructive power by 10.'
x/x uncommon
- Shining Druddigon - Basic Pokemon [DR] 120 HP
You may only have 1 Shining Druddigon in your deck.
[R][W] Fusion Blast 20x
Does 20x the number of [DR] Pokemon you have in play.
[R][R][W][W] Final Blowup
Discard all energy attached to this Pokemon. This attack does 50 damage plus 10 more for each Dragon Energy you discarded to each of your opponent's Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.)
Weakness: [DR] x2
Resistance: [R][L] -20
Retreat: 2[C]
Pokemon [DR] rule: This Pokemon is both [R][W] in addition to its original type.
x/x super-rare holo
- Hydreigon - Stage 2 Evolves from Zweilous [DR] 150 HP
[P][D][C] Dragon Dance
During your next turn, this Pokemon's attacks do 30 more damage to the Active Pokemon. Flip 2 coins. If both are heads, prevent all damage done to this Pokemon during your opponent's next turn.
[P][P][D][D][C] Draco Meteor
Discard all energy attached to this Pokemon. This attack does 120 damage to one of your opponent's Pokemon. (Don't apply Weakness or Resistance for Benched Pokemon.) This Pokemon can't attack during your next turn.
Weakness: [F][DR] x2
Resistance: [P][D] -20
Retreat: 3[C]
Pokemon [DR] rule: This Pokemon is both [D][P] in addition to its original type.
x/x rare holo
- Regigigas - Basic [C] 130 HP
Ability: Slow Start
If you attach an energy card to this Pokemon from your hand, you cannot attach one from your hand during your next turn. Ignore this effect if this Pokemon has 3 or more energy cards attached to it.
[F][F][C][C] Superpower 1400
During your next turn, this Pokemon's attacks do 30 less damage to the Defending Pokemon. During your opponent's next turn, this Pokemon takes 30 more damage from the Defending Pokemon's attacks. Ignore this effect if you used Superpower during your last turn.
Weakness: [F] x2
Resistance: none
Retreat: 4[C]
'It is said to have made Pokémon that look like itself from a special ice mountain, rocks, and magma.'
x/x rare
- Endless Chasm - Stadium
During each player's turn, if that player plays an Item card, put that card into the Lost Zone instead of his or her discard pile.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
x/x uncommon
- Broken Recycler - Stadium
Once during each player's turn, if that player plays an Item card, he or she may flip a coin. If heads, that card returns to that player's hand instead of going to the discard pile. If tails, discard that card instead.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
x/x uncommon
- Fennel - Supporter
During this turn, if an attack would do damage to any of your opponent's Pokemon, you may reduce that attack's cost by up to 3[C]. For each [C] you reduce it by, that attack does 20 less damage to each of your opponent's Pokemon.
You may play only 1 Supporter card during your turn (before your attack).
x/x uncommon
- Refraction Cube - Pokemon Tool Item
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
If this card is attached to is not a Pokemon-EX, that Pokemon can use this card's attack instead of its own.
[P][C] Skill Swap
Until the end of your next turn or until this Pokemon is switched out, this Pokemon now has the Defending Pokemon's Ability instead of its own and the Defending Pokemon now has this Pokemon's ability instead of its own. This attack does nothing if either Pokemon has no Ability. If the Defending Pokemon switches out, choose a new Ability to Skill Swap.
You may play as many Item cards as you like during your turn (before your attack).
x/x uncommon
- Sticky Stadium - Stadium
Pokemon Tools cannot be discarded from play. If an Energy card would be discarded from play, flip a coin. If heads, that card remains in play.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
x/x uncommon
- Sub-zero - Stadium Team Plasma
Each player's Pokemon (not including Pokemon-EX) may use this card's attack instead of its own.
[W][W][C][C] Avalanche
For every damage counter on each of your opponent's Pokemon, put that many damage counters on that Pokemon.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.
x/x uncommon
- Dragon Energy - Special Energy Card
This card provides [C] energy.
If the Pokemon this card is attached to is a [DR] Pokemon, this card provides one Energy of each of that Pokemon's types (not including Dragon), but provides only 1 Energy at a time.
x/x rare
- Disruption Engine - Ace Spec Item
You can't have more than 1 ACE SPEC card in your deck.
Your opponent discards his or her hand.
You may play as many Item cards as you like during your turn (before your attack).
x/x rare holo
- Max Recycle - Ace Spec Item
You can't have more than 1 ACE SPEC card in your deck.
Shuffle 5 cards from your discard pile into your deck.
You may play as many Item cards as you like during your turn (before your attack).
x/x rare holo
- Time Freezer - Ace Spec Item Team Plasma
You can't have more than 1 ACE SPEC card in your deck.
The Defending Pokemon is now Paralyzed. During your opponent's next turn, his or her Pokemon cannot use any Abilities.
You may play as many Item cards as you like during your turn (before your attack).
x/x rare holo
- Unown - Basic Pokemon [P] 50 HP
Ability: Identity
While this Pokemon is in play, choose A, B, C, D, (you get the idea), Y, Z, ?, !. This Pokemon now has that character affixed onto it (awkward wording). You may not change or remove this character as long as this Pokemon is in play.
[P] Search
Search your deck for a card whose name begins with this Pokemon's character. If that is '?', search your deck for an common card instead. If that is '!', search your deck for a non-holographic rare card. Shuffle your deck afterward.
Weakness: [D] x2
Resistance: [F] -20
Retreat: [C]
'When alone, nothing happens. However, if there are two or more, an odd power is said to emerge.'
x/x secret rare
- Unown - Basic Pokemon [P] 50 HP
Ability: Identity
While this Pokemon is in play, choose A, B, C, D, (you get the idea), Y, Z, ?, !. This Pokemon now has that character affixed onto it (awkward wording). You may not change or remove this character as long as this Pokemon is in play.
[P] Retrieve
Search your discard pile for a card whose name begins with this Pokemon's character. If that is '?', search your discard pile for a Stadium card instead. If that is '!', search your discard pile for a Special Energy card instead.
Weakness: [D] x2
Resistance: [F] -20
Retreat: [C]
'When alone, nothing happens. However, if there are two or more, an odd power is said to emerge.'
x/x secret rare
Explosion! - Item Team Magma
You can only play this card if the playing surface is a table. Kick the bottom of the table so the cards fly off the table. If the Defending Pokemon is not Knocked Off (the table), use a match to set it on fire.
You may play as many Item cards as you like during your turn (before your attack).
Big Splash! - Item Team Aqua
You can only play this card if the playing surface is a table. Slam the table to the cards fly off the table. If the Defending Pokemon is not Knocked Off (the table), use a bottle of water to soak it.
You may play as many Item cards as you like during your turn (before your attack).
Shining Magikarp - Basic Pokemon [W] 40 HP
You can't have more than 1 Shining Magikarp in your deck.
[-] Splash
Weakness: [G][L] x2
Resistance: [R][W] -20
Retreat cost: none
'An underpowered, pathetic Pokémon. It may jump high on rare occasions, but never more than seven feet.'
(the attack was intended)
Corrupt Porygon - Basic Pokemon [???] 78158711458983140 HP
Poke-Body: Aura of Corruption
This Pokemon is not affected by any effects of your opponent's Pokemon. Whenever your opponent changes the state of the game, you may draw 6 Prize cards (all if there are fewer than 6). Your opponent cannot draw any Prize cards. While this Pokemon is your Active Pokemon, during every turn, if your Bench is not full, treat any empty Bench places as Corrupt Porygon.
Poke-Power: ???
Once during your turn, you may Knock Out one of your opponent's Pokemon.
Weakness: none
Resistance: é for everyone ÷ 5
Retreat: -5[C]
'It was bred in a distant corner of the world, breeding bugs and virus. It conquers all it sees and is immune to almost everything. However, it has yet to conquer its mortal enemy, which was created earlier and suppressed its power.'
(you know who you are)
It's a trap! - Item
If your opponent placed any Pokemon onto his or her Bench during his or her last turn, pick them up and throw them at your opponent. Then, stand up and shout, "Sorry, Knocked Out!" and draw all of your remaining Prize cards.
You may play as many Item cards as you like during your turn (before your attack).
You can only play this card if the playing surface is a table. Kick the bottom of the table so the cards fly off the table. If the Defending Pokemon is not Knocked Off (the table), use a match to set it on fire.
You may play as many Item cards as you like during your turn (before your attack).
Big Splash! - Item Team Aqua
You can only play this card if the playing surface is a table. Slam the table to the cards fly off the table. If the Defending Pokemon is not Knocked Off (the table), use a bottle of water to soak it.
You may play as many Item cards as you like during your turn (before your attack).
Shining Magikarp - Basic Pokemon [W] 40 HP
You can't have more than 1 Shining Magikarp in your deck.
[-] Splash
Weakness: [G][L] x2
Resistance: [R][W] -20
Retreat cost: none
'An underpowered, pathetic Pokémon. It may jump high on rare occasions, but never more than seven feet.'
(the attack was intended)
Corrupt Porygon - Basic Pokemon [???] 78158711458983140 HP
Poke-Body: Aura of Corruption
This Pokemon is not affected by any effects of your opponent's Pokemon. Whenever your opponent changes the state of the game, you may draw 6 Prize cards (all if there are fewer than 6). Your opponent cannot draw any Prize cards. While this Pokemon is your Active Pokemon, during every turn, if your Bench is not full, treat any empty Bench places as Corrupt Porygon.
Poke-Power: ???
Once during your turn, you may Knock Out one of your opponent's Pokemon.
Weakness: none
Resistance: é for everyone ÷ 5
Retreat: -5[C]
'It was bred in a distant corner of the world, breeding bugs and virus. It conquers all it sees and is immune to almost everything. However, it has yet to conquer its mortal enemy, which was created earlier and suppressed its power.'
(you know who you are)
It's a trap! - Item
If your opponent placed any Pokemon onto his or her Bench during his or her last turn, pick them up and throw them at your opponent. Then, stand up and shout, "Sorry, Knocked Out!" and draw all of your remaining Prize cards.
You may play as many Item cards as you like during your turn (before your attack).
UPDATE: Now starting an actual set! The numbers are by no means the final numbers, they're just for me to keep track of what/how many cards I have.