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SamuGatr (with Magnezone Tech) HGSS-on

Gengar_is_Pwnage

Happy 20th Sonic (Since '91)
Member
This is going to be my new deck. Please help me make it better and possibly more competitive.

3-3-3 Samurott
3-3-3 Feraligatr Prime
1-1-1 Magnezone Prime

T/S/S
4 Pokedexter B/W
3 PONT
4 Professor Juniper
4 Rare Candy
4 Pokemon Communication
2 Pokemon Collector
3 SSU
1 Flower Shop Lady

Energy
12 {W}
2 {L}

Strategy: Get Oshawott,Totodile start. Collector for a Magnemite and another Oshawott. Then get Gatr and Samurott out ASAP.
 
Elitezz, that wasnt the most valid response... But dont you think your running to many Stage 2s in one deck?
 
Not for what I'm trying to get at. I want Magnezone for extra draw. and the extra Stage 2's are incase of bad starts. I've been play testing latley and haven't run into that many problems.

The bad starts have come in the forms of all my attackers, and no energy and vice versa.
 
I see, but having a Magnemite and Magnazone and no Rare Candy is a pain and with 3 of those situations, I cant think. But I can understand Magnazone, but still. For me I have better runs with Blastoise and Fraligator with no Magnazone and is still quick. Just to relate to your deck since they are practically the same deal.
 
Dude.. there are 4 Rare Candy in this list. (If that is what you mean by no rare candy).

I didnt want to Run Magnegatr because I don't really want Feraligatr as my tech against Donphan. I wanted someone bigger and better, so I went with SamuGatr.
 
No your not understanding this. You have around a 6/60 x 4/60 (Multiply fractions) For atleast 1 of Rare candies prized. Now you have around a 4/54 chance of drawing into it with around a 4/54 x 7/60 chance of getting it in hand. And sorry I couldnt multiply my computer dosnt do fractions. But what Im trying to get through is that 4 Rare Candys arnt gonna be knocking on your door at the perfect time. Constant hand refreshement is very necessary. And I didnt mean run Blastoise, I was just trying to relate a similar deck....
 
Well I knew those fractions already :p. While play testnig (as aforementioned) I have run into problems, but they are expected in a deck that hasn't seen real play yet. (By that I mean competitive).

I knew those probabilities when I built this. :p
 
Ok it was just a forwarning. But overall, the decklist looks solid and effective. Hopefully for us if Zekrom dosnt get big....
 
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