****** Pokémon Trading Card Game Deck List ******
##Pokémon - 18
* 1 Shuckle-GX LOT 17
* 2 Chinchou LOT 73
* 2 Chinchou SUM 49
* 4 Lanturn LOT 74
* 1 Jirachi TEU 99
* 4 Mudkip CES 32
* 4 Swampert CES 35
##Trainer Cards - 36
* 2 Lusamine CIN 96
* 4 Missing Clover UPR 129
* 4 Crushing Hammer EPO 92
* 2 Brock's Grit EVO 74
* 4 Rare Candy DEX 100
* 2 Gladion CIN 95
* 4 Hau CES 132
* 4 Whitney LOT 193
* 4 Nest Ball SUM 123
* 2 Guzma BUS 115
* 4 Pokémon Communication BLW 99
##Energy - 6
* 6 Water Energy 12
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
The strategy here is simple, deck yourself out with swampert and whitney while using shuckle-GX and hammers to stall. Lanturn can be used to recycle hammers if needed, but the end game is to use salvage to recycle your 4 clovers every turn. Gladion gets your clovers out if they are prized (if both gladions and a clover are prized, your only hope is a KO by shuckle or possibly swampert... odds aren't great).
Obviously this is a fun deck and has no competitive value, but it can win a game here and there, and if you have any ideas for making it that little bit more competitive, I'm all ears!
The loop works great if you are up on prizes, but of course the main problem is you get behind on prizes early if you can't stall well enough, and so that's where I'm looking for any advice because I don't have a lot of experience stalling.
##Pokémon - 18
* 1 Shuckle-GX LOT 17
* 2 Chinchou LOT 73
* 2 Chinchou SUM 49
* 4 Lanturn LOT 74
* 1 Jirachi TEU 99
* 4 Mudkip CES 32
* 4 Swampert CES 35
##Trainer Cards - 36
* 2 Lusamine CIN 96
* 4 Missing Clover UPR 129
* 4 Crushing Hammer EPO 92
* 2 Brock's Grit EVO 74
* 4 Rare Candy DEX 100
* 2 Gladion CIN 95
* 4 Hau CES 132
* 4 Whitney LOT 193
* 4 Nest Ball SUM 123
* 2 Guzma BUS 115
* 4 Pokémon Communication BLW 99
##Energy - 6
* 6 Water Energy 12
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
The strategy here is simple, deck yourself out with swampert and whitney while using shuckle-GX and hammers to stall. Lanturn can be used to recycle hammers if needed, but the end game is to use salvage to recycle your 4 clovers every turn. Gladion gets your clovers out if they are prized (if both gladions and a clover are prized, your only hope is a KO by shuckle or possibly swampert... odds aren't great).
Obviously this is a fun deck and has no competitive value, but it can win a game here and there, and if you have any ideas for making it that little bit more competitive, I'm all ears!
The loop works great if you are up on prizes, but of course the main problem is you get behind on prizes early if you can't stall well enough, and so that's where I'm looking for any advice because I don't have a lot of experience stalling.