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Hello there guys, my name is Reshiwott.
A lot of you probably remember me, I was banned from the site around 6 months ago for reasons I shall not discuss, however I have now returned as a better person and with a brand new team.
Bubbelz (Azumarill) @ Choice Band
Ability: Huge Power
EVs: 228 HP / 252 Atk / 28 Spe
Adamant Nature
- Aqua Jet
- Waterfall
- Superpower
- Play Rough
The most recent addition to my team, (and one of two I don't like too much, but I digress,) Azumarill plays its average role as a Physical Sweeper/Revenge Killer on this team, and is a fairly average set. So, yay. Also covers the Ice and Dark resist I was missing.
Aqua Jet hits things like Mamoswine for decent damage, mainly things my team has a decent weakness to. So, it's helpful I guess.
lol (Sableye) (M) @ Leftovers
Ability: Prankster
Shiny: Yes
EVs: 252 HP / 128 Def / 128 SpD
Calm Nature
- Will-O-Wisp
- Taunt
- Recover
- Confuse Ray
This thing is just a monster. I guess it's UU because it's so frail, but I LOVE it.
A great lead as it Burns/Confuses/Taunts whatever they send out. Rock Setters? Nawp. Ferrothorn? No thanks. Physical Attackers? Try and hit me, even if you do it'll only be half your normal damage output. You think you can kill me? Recover. Basically this thing starts the match with a major advantage- sometimes even killing off 2 or 3 Pokemon before going to Kingdom Come. <3
Big Bird (Talonflame) (M) @ Life Orb
Ability: Gale Wings
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- U-turn
- Roost
A standard LO Talonflame set. My most valued Physical attacker on the team, finishes off pretty anything they throw out, and also a great revenge killer because of +1 Brave Bird. Roost recovery is lovely seeing as it gets priority and Flare Blitz is to deal with things like Aegislash (before the ban lol) and things Brave Bird can't hit for hefty damage. U-Turn keeps up momentum. Great for finishing off things Sableye has confused/burnt as Brave Bird deals a hefty chunk then gets finished off by Confusion/Burn damage.
Vegetasaur (Venusaur) (M) @ Venusaurite
Ability: Chlorophyll
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Knock Off
- Leech Seed
- Curse
- Synthesis
OHHHH LAWDDYYYY. This thing and Sableye are my favourite team members by far and this thing is just... wow.
The set was suggested by my friend iSharingan, and it works like a charm. Leech Seed is your main recovery, Curse bulks you up, Synthesis is for any excessive damage, and Knock Off is your attack. It does massive damage at +3 and can OHKO most things at +6.
+3 0 Atk Mega Venusaur Knock Off (97.5 BP) vs. 252 HP / 252+ Def Ferrothorn: 104-123 (29.5 - 34.9%) -- 100% chance to 4HKO after Leftovers recovery
+6 0 Atk Mega Venusaur Knock Off (97.5 BP) vs. 252 HP / 252+ Def Ferrothorn: 165-195 (46.8 - 55.3%) -- 17.6% chance to 2HKO after Leftovers recovery
and things like that.
Weatherman (Landorus) (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Psychic
- Sludge Wave
- Focus Blast
Special Attacker and a great counter to Sylveon (and other fairies) due to Sludge Wave, FocusMiss Blast to hit Klefki and Mawile-M and EP to hit Tyranitar, with Psychic hitting pretty much everything else.
It's fairly powerful and has allowed me to sweep many teams, and plays a great role at destroying things Sableye has put limitations on. It works great against threats like Kyurem-B too, as it can do a hefty amount of damage with Earth Power.
And Finally-
Imma Burd (Skarmory) (M) @ Rocky Helmet
Ability: Sturdy
Shiny: Yes
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Defog
- Whirlwind
- Roost
- Brave Bird
Clears hazards, Whirlwind brings in weak foes, Brave Bird hits those weak foes and Roost keeps him here longer. Skarmory is one of the Pokemon I'm not such a big fan of on the team, it does its job of clearing hazards but seems like wasted space afterwards. Whirlwind + BraveBird is nice as I can finish off things like M-Heracross that have already taken a little damage and are weak to Flying, but that's about it, and Skarmory usually dies fairly easily. So it's either wasted space or dies too fast.
If you need any more details about Pokemon just ask and I can provide them xD
KTHXBAI
~Reshi
Hello there guys, my name is Reshiwott.
A lot of you probably remember me, I was banned from the site around 6 months ago for reasons I shall not discuss, however I have now returned as a better person and with a brand new team.

Bubbelz (Azumarill) @ Choice Band
Ability: Huge Power
EVs: 228 HP / 252 Atk / 28 Spe
Adamant Nature
- Aqua Jet
- Waterfall
- Superpower
- Play Rough
The most recent addition to my team, (and one of two I don't like too much, but I digress,) Azumarill plays its average role as a Physical Sweeper/Revenge Killer on this team, and is a fairly average set. So, yay. Also covers the Ice and Dark resist I was missing.

lol (Sableye) (M) @ Leftovers
Ability: Prankster
Shiny: Yes
EVs: 252 HP / 128 Def / 128 SpD
Calm Nature
- Will-O-Wisp
- Taunt
- Recover
- Confuse Ray
This thing is just a monster. I guess it's UU because it's so frail, but I LOVE it.
A great lead as it Burns/Confuses/Taunts whatever they send out. Rock Setters? Nawp. Ferrothorn? No thanks. Physical Attackers? Try and hit me, even if you do it'll only be half your normal damage output. You think you can kill me? Recover. Basically this thing starts the match with a major advantage- sometimes even killing off 2 or 3 Pokemon before going to Kingdom Come. <3

Big Bird (Talonflame) (M) @ Life Orb
Ability: Gale Wings
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- U-turn
- Roost
A standard LO Talonflame set. My most valued Physical attacker on the team, finishes off pretty anything they throw out, and also a great revenge killer because of +1 Brave Bird. Roost recovery is lovely seeing as it gets priority and Flare Blitz is to deal with things like Aegislash (before the ban lol) and things Brave Bird can't hit for hefty damage. U-Turn keeps up momentum. Great for finishing off things Sableye has confused/burnt as Brave Bird deals a hefty chunk then gets finished off by Confusion/Burn damage.

Vegetasaur (Venusaur) (M) @ Venusaurite
Ability: Chlorophyll
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Knock Off
- Leech Seed
- Curse
- Synthesis
OHHHH LAWDDYYYY. This thing and Sableye are my favourite team members by far and this thing is just... wow.
The set was suggested by my friend iSharingan, and it works like a charm. Leech Seed is your main recovery, Curse bulks you up, Synthesis is for any excessive damage, and Knock Off is your attack. It does massive damage at +3 and can OHKO most things at +6.
+3 0 Atk Mega Venusaur Knock Off (97.5 BP) vs. 252 HP / 252+ Def Ferrothorn: 104-123 (29.5 - 34.9%) -- 100% chance to 4HKO after Leftovers recovery
+6 0 Atk Mega Venusaur Knock Off (97.5 BP) vs. 252 HP / 252+ Def Ferrothorn: 165-195 (46.8 - 55.3%) -- 17.6% chance to 2HKO after Leftovers recovery
and things like that.

Weatherman (Landorus) (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Psychic
- Sludge Wave
- Focus Blast
Special Attacker and a great counter to Sylveon (and other fairies) due to Sludge Wave, Focus
And Finally-

Imma Burd (Skarmory) (M) @ Rocky Helmet
Ability: Sturdy
Shiny: Yes
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Defog
- Whirlwind
- Roost
- Brave Bird
Clears hazards, Whirlwind brings in weak foes, Brave Bird hits those weak foes and Roost keeps him here longer. Skarmory is one of the Pokemon I'm not such a big fan of on the team, it does its job of clearing hazards but seems like wasted space afterwards. Whirlwind + BraveBird is nice as I can finish off things like M-Heracross that have already taken a little damage and are weak to Flying, but that's about it, and Skarmory usually dies fairly easily. So it's either wasted space or dies too fast.
If you need any more details about Pokemon just ask and I can provide them xD
KTHXBAI
~Reshi