Ursaring Prime + Salamence Lv X?

WhimsicalBox

Herp Derp
Member
It's a somewhat unusual idea, but I was just looking at Ursaring prime and noticed that typhlosion prime + ninetales can go with it to get damage. Previously I've attempted using Salamence X and Typhlosion in the same deck, and as both cards run on DCE's I thought they may go together. Potentially Dodrio UD, but ursaring and mence SF both have 3 retreat costs.

Here's Each individual Card.

Ursaring Prime
The basic strategy is to get two DCE and one damage counter on it. Also works well with expert belts, as they boost attacks and lackluster hp. Can hit for 140 consistently for 2 DCE's and a expert belt. Typhlosion prime will let you put 1 damage counter on ursaring.

Salamence Lv X
Salamence, like ursaring, can also take advantage of DCE's and can hit for 100 damage for 3 energy and 1 discard. That in itself leaves salamence looking somewhat weak, but combined with SF salamence, and Salamence Lv X's great pokebody, allowing you to take 2 prizes in one turn, and salamence SF's attack it can wreak havoc.

Salamence SF
In my opinion, the best candidate to run with Salamence Lv x. It's ability works well against any deck running higher hp pokemon, i.e. vilegar, letting you hit 120dmg for only 2 energy. When combined with Typhlosion Prime you can re-attach one of the energies you discarded, and one from your hand, allowing you to set Salamence right back up.

Typhlosion Prime
Typhlosion prime is clearly never to be used as an attacker. It's main focus is to put a damage counter on ursaring, and get energy back onto salamence so it can attack. Works well with ninetales.

Ninetales HGSS
Used for draw power and typhlosion prime. Not much else to say.

Obviously this has a number of issues, but I want to hear people's opinions on whether or not it has any viability, or ways it could be improved.
 
The only problem I would see with this is that you have two main attackers that are the same type that both sort of need DCE for speed; otherwise, it'll be a slow deck.
If you do do this, run some stuff that lets you switch energy to get it from one pokemon to another (so you can put it on Typhlosion instead of giving unnecessary damage to Salamence or Ursaring after the first one). Also, you may want to run Manectric/bench shield to protect against sniping.
 
run 1 snowpoint temple. It will help against luxchomp, since you can activate the body since they'll have 130 HP.
 
That puts luxray at 130hp, just out of salamence's KO range, but I guess that it's not hard to get 10 extra and 2 less energy cost is better. Garchomp is weak to colorless so that's not really an issue...

Lucians assignment does look like it works well, allows you to move your DCE's around, and to get energy of typhlosion prime instead of afterburner onto salamence and ursaring. Thanks for the suggestions.
 
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