Hello. I have two teams ready for the Vgc 2012, and I decided to post them here to read the advice and ratings.
Team 1-
Ferrothorn @ rocky helmet
Impish nature; 252 def, 252 spD (iron barbs)
-Aerial Ace
-Gyro Ball
-Ingrain
-Stealth Rock
This Pokemon is used to tank, due to its massive defensive stats. The combination of Iron Barbs and Rocky helmet takes a toll on physical attackers. This combination also works amazingly well with unsuspecting opponents who use mulitple hit attacks. It works fairly well with Scrafty as well. The reason these two work well together is because they are mixed bulk attackers Stealth rock and ingrain are simply for killing foes and keeping Ferrothorn alive, while Aerial ace and gyro ball are reliable attacks.
Scrafty @ big root
Careful 100 atk, 156 def. 252 spD (moxie)
-Bulk up
-Drain punch
-Rock Slide
-Crunch
Scrafty is a good balance with Ferrothorn. Along with its' strong defenses, Scrafty packs a punch. After a bulk up, scrafty has a rather easy time koing certain threats, such as flying types, and then moxie just boosts it up some more. The fighting weakness is somewhat covered with Ferrothorns aerial ace, and drain punch with a big root can heal a ton, especially after a bulk up. Overall, Scrafty is the core in this team, allowing it to pull forward.
Jellicent @ deepseascale
Calm; 252 spD 156 def, 100 SpA (water absorb)
Scald
Recover
Toxic
Shadow Ball
This pokemon is a pseudo-blissey, used for the sole purpose of a special wall because I was unable to use my Blissey for 2011 Vgc. Scald is used like a damaging will o wisp, damaging while putting physical attackers down. Shadow ball is another stab attack. Recover and toxic are there to fill its role of blissey. That is all to be said about Jellicent.
Braviary @ Rock Gem
Jolly; 252 atk, 252 spd (sheer Force)
superpower
rock slide
brave bird
u-turn
Braviary is the main physical attacker on this team. It has a wide variety of moves, all aimed on taking an opponent down. The reason for the rock gem is for a strong attack with increased damage on both opponents, and would mostly be used for taking down threats such as volcarona. brave bird is a powerful stab. Superpower and u- turn can work together, switching out after superpower wears down its' stats.
Eelectross @ expert belt
Naughty, 252 atk, 252 Satk (levitate)
Brick Break
Dragon Claw
Wild Charge
Flamethrower
Eelectross is a powerhouse mixed attacker. Like Braviary, It has a strong variety of moves, from brick break to flamethrower. There is not much to be said about Eelectross, besides the fact that it can hit most types for supereffective damage. That is what the expert belt is for. The Expert belt, as you all know, powers up super effective moves, so It is a good match with this eelectross.
Lilligant @ life orb
Timid 252 Satk, 252 spd (own Tempo)
Giga Drain
Quiver Dance
Petal Dance
Hidden power Bug
Lilligant is designed to take down pokemon, and take them down fast. after a few Quiver Dances, Lilligant can petal dance sleep to its heart's content, since own tempo blocks confusion. The life orb also helps deal damage. Giga drain is obviously used to heal. I was trying for hidden power Ice, but after a few days and a bunch of eggs I had to settle for bug.
Team 2-
Ferrothorn @ rocky helmet
Impish nature; 252 def, 252 spD (Iron Barbs)
-Aerial Ace
-Gyro Ball
-Ingrain
-Stealth Rock
This Pokemon is used to tank, due to its massive defensive stats. The combination of Iron Barbs and Rocky helmet takes a toll on physical attackers. This combination also works amazingly well with unsuspecting opponents who use mulitple hit attacks. It works fairly well with Scrafty as well. The reason these two work well together is because they are mixed bulk attackers Stealth rock and ingrain are simply for killing foes and keeping Ferrothorn alive, while Aerial ace and gyro ball are reliable attacks.
Scrafty @ big root
Careful 100 atk, 156 def. 252 spD (moxie)
-Bulk up
-Drain punch
-Rock Slide
-Crunch
Scrafty is a good balance with Ferrothorn. Along with its' strong defenses, Scrafty packs a punch. After a bulk up, scrafty has a rather easy time koing certain threats, such as flying types, and then moxie just boosts it up some more. The fighting weakness is somewhat covered with Ferrothorns aerial ace, and drain punch with a big root can heal a ton, especially after a bulk up. Overall, Scrafty is the core in this team, allowing it to pull forward.
Dragonite @ Leftovers
Jolly; 252 HP, 44 Atk, 212 spd (multiscale)
Dragon Dance
Dragon Claw
Fire Punch
Roost
Dragonite is the key to this team full of bulk. Multiscale, combined with roost, leads for a tough dragon. With a dragon dance boosted dragon claw and fire punch, Dragonite is a force to be reckoned with. Fire punch is used to hit bulky grass and steel types. Yes I am looking at ferrothorn. The leftovers also help keep dragonite's hp up.
Blissey @focus band
calm; 252 hp, 252 spD, 4 def (natural cure)
Toxic
Double Team
Softboiled
seismic toss
Classic blissey. Out lasting opponents with the toxic / double team annoyer combo, along with seismic toss for damage. This can last to most special attackers, at least a few hits. Softboiled is a good healing move as well. This ensures that Blissey stays alive.
Lucario @ life orb
Rash; 252 Satk, 252 spd (steadfast)
Aura Sphere
Dark pulse
Psychic
Dragon pulse
Lucario is THE special attacker. with about 13 out of 17 types super effected, lucario is beast. It is fairly strong, and with the life orb, lucario can 2hko some pokemon. What it lacks in defense can easily be covered by its' teammates. That is all I have to say about Lucario.
Chandelure @ fire gem
Timid; 252 Satk, 252 spd (flash fire)
Heat Wave
Shadow Ball
Energy Ball
Protect
Finally, to balance out this team is Chandelure. Like lucario, chandelure is a fragile bag of awesomeness. What it doesnt have in defense is made up with FIREpower (pun). Heat wave, shadow ball, and energy ball are good attacks to deal damage to a bunch of opponents. Protect, on the other hand, keeps Chandelure alive.
these are the two teams I have to choose from. Please rate and all that good stuff.
Team 1-
Ferrothorn @ rocky helmet
Impish nature; 252 def, 252 spD (iron barbs)
-Aerial Ace
-Gyro Ball
-Ingrain
-Stealth Rock
This Pokemon is used to tank, due to its massive defensive stats. The combination of Iron Barbs and Rocky helmet takes a toll on physical attackers. This combination also works amazingly well with unsuspecting opponents who use mulitple hit attacks. It works fairly well with Scrafty as well. The reason these two work well together is because they are mixed bulk attackers Stealth rock and ingrain are simply for killing foes and keeping Ferrothorn alive, while Aerial ace and gyro ball are reliable attacks.
Scrafty @ big root
Careful 100 atk, 156 def. 252 spD (moxie)
-Bulk up
-Drain punch
-Rock Slide
-Crunch
Scrafty is a good balance with Ferrothorn. Along with its' strong defenses, Scrafty packs a punch. After a bulk up, scrafty has a rather easy time koing certain threats, such as flying types, and then moxie just boosts it up some more. The fighting weakness is somewhat covered with Ferrothorns aerial ace, and drain punch with a big root can heal a ton, especially after a bulk up. Overall, Scrafty is the core in this team, allowing it to pull forward.
Jellicent @ deepseascale
Calm; 252 spD 156 def, 100 SpA (water absorb)
Scald
Recover
Toxic
Shadow Ball
This pokemon is a pseudo-blissey, used for the sole purpose of a special wall because I was unable to use my Blissey for 2011 Vgc. Scald is used like a damaging will o wisp, damaging while putting physical attackers down. Shadow ball is another stab attack. Recover and toxic are there to fill its role of blissey. That is all to be said about Jellicent.
Braviary @ Rock Gem
Jolly; 252 atk, 252 spd (sheer Force)
superpower
rock slide
brave bird
u-turn
Braviary is the main physical attacker on this team. It has a wide variety of moves, all aimed on taking an opponent down. The reason for the rock gem is for a strong attack with increased damage on both opponents, and would mostly be used for taking down threats such as volcarona. brave bird is a powerful stab. Superpower and u- turn can work together, switching out after superpower wears down its' stats.
Eelectross @ expert belt
Naughty, 252 atk, 252 Satk (levitate)
Brick Break
Dragon Claw
Wild Charge
Flamethrower
Eelectross is a powerhouse mixed attacker. Like Braviary, It has a strong variety of moves, from brick break to flamethrower. There is not much to be said about Eelectross, besides the fact that it can hit most types for supereffective damage. That is what the expert belt is for. The Expert belt, as you all know, powers up super effective moves, so It is a good match with this eelectross.
Lilligant @ life orb
Timid 252 Satk, 252 spd (own Tempo)
Giga Drain
Quiver Dance
Petal Dance
Hidden power Bug
Lilligant is designed to take down pokemon, and take them down fast. after a few Quiver Dances, Lilligant can petal dance sleep to its heart's content, since own tempo blocks confusion. The life orb also helps deal damage. Giga drain is obviously used to heal. I was trying for hidden power Ice, but after a few days and a bunch of eggs I had to settle for bug.
Team 2-
Ferrothorn @ rocky helmet
Impish nature; 252 def, 252 spD (Iron Barbs)
-Aerial Ace
-Gyro Ball
-Ingrain
-Stealth Rock
This Pokemon is used to tank, due to its massive defensive stats. The combination of Iron Barbs and Rocky helmet takes a toll on physical attackers. This combination also works amazingly well with unsuspecting opponents who use mulitple hit attacks. It works fairly well with Scrafty as well. The reason these two work well together is because they are mixed bulk attackers Stealth rock and ingrain are simply for killing foes and keeping Ferrothorn alive, while Aerial ace and gyro ball are reliable attacks.
Scrafty @ big root
Careful 100 atk, 156 def. 252 spD (moxie)
-Bulk up
-Drain punch
-Rock Slide
-Crunch
Scrafty is a good balance with Ferrothorn. Along with its' strong defenses, Scrafty packs a punch. After a bulk up, scrafty has a rather easy time koing certain threats, such as flying types, and then moxie just boosts it up some more. The fighting weakness is somewhat covered with Ferrothorns aerial ace, and drain punch with a big root can heal a ton, especially after a bulk up. Overall, Scrafty is the core in this team, allowing it to pull forward.
Dragonite @ Leftovers
Jolly; 252 HP, 44 Atk, 212 spd (multiscale)
Dragon Dance
Dragon Claw
Fire Punch
Roost
Dragonite is the key to this team full of bulk. Multiscale, combined with roost, leads for a tough dragon. With a dragon dance boosted dragon claw and fire punch, Dragonite is a force to be reckoned with. Fire punch is used to hit bulky grass and steel types. Yes I am looking at ferrothorn. The leftovers also help keep dragonite's hp up.
Blissey @focus band
calm; 252 hp, 252 spD, 4 def (natural cure)
Toxic
Double Team
Softboiled
seismic toss
Classic blissey. Out lasting opponents with the toxic / double team annoyer combo, along with seismic toss for damage. This can last to most special attackers, at least a few hits. Softboiled is a good healing move as well. This ensures that Blissey stays alive.
Lucario @ life orb
Rash; 252 Satk, 252 spd (steadfast)
Aura Sphere
Dark pulse
Psychic
Dragon pulse
Lucario is THE special attacker. with about 13 out of 17 types super effected, lucario is beast. It is fairly strong, and with the life orb, lucario can 2hko some pokemon. What it lacks in defense can easily be covered by its' teammates. That is all I have to say about Lucario.
Chandelure @ fire gem
Timid; 252 Satk, 252 spd (flash fire)
Heat Wave
Shadow Ball
Energy Ball
Protect
Finally, to balance out this team is Chandelure. Like lucario, chandelure is a fragile bag of awesomeness. What it doesnt have in defense is made up with FIREpower (pun). Heat wave, shadow ball, and energy ball are good attacks to deal damage to a bunch of opponents. Protect, on the other hand, keeps Chandelure alive.
these are the two teams I have to choose from. Please rate and all that good stuff.