The Chopping Block: Cards We Lose In XY-On!

How’s it going, everyone? KennethXEcker here, bringing you my very first article on PokeBeach. While I do not have very many achievements in competitive play, I have played the game for many years, and feel as if I understand the game fairly well. Unfortunately, I was unable to secure my invite to the World Championships this year, and rather than focus on trying my hand at Nationals, I aim to look at the future of the Pokemon Trading Card Game.

There have been some strong hints, though no official confirmation, that our annual rotation will be XY-On in September. Whether [set name=”Kalos Starter Set”] is included in this rotation or not is still debatable, but for the sake of this article, we are going to assume it is.

Cards We Lose

Assuming an XY-On rotation, a total of five sets would rotate. This fits perfectly with last year’s rotation of only three sets, to set an average of four sets per year, as is equal to the amount of new sets that come out throughout the season. Below, I will be going through some of the most important cards to rotate through each set. The five sets that would rotate are:

  • [set name=”Boundaries Crossed”]
  • [set name=”Plasma Storm”]
  • [set name=”Plasma Freeze”]
  • [set name=”Plasma Blast”]
  • [set name=”Legendary Treasures”]

Boundaries Crossed

Blastoise / Keldeo-EX

[cardimg name=”Keldeo-EX” set=”Boundaries Crossed” no=”142″ align=”right” height=”250″ c=”none”]

Reminiscent to [card name=”Blastoise” set=”Base Set” no=”2″ c=”set”]’s Rain Dance, [card name=”Blastoise” set=”Boundaries Crossed” no=”31″ c=”set”] has a similar Ability, dubbed “Deluge.” While we have seen success from its Fire counterpart, [card name=”Emboar” set=”Legendary Treasures” no=”27″ c=”name”], in previous years, Blastoise could not have asked for a better partner than [card name=”Keldeo-EX” set=”Boundaries Crossed” no=”49″ c=”name”]. Blastoise / Keldeo became a very dominant deck for a very long time, and was the only Stage 2 deck that consistently performed well since its release.

The loss of Blastoise has less of an impact than the loss of Keldeo-EX, as Keldeo-EX was able to fit in to many decks using its Ability, “Rush In,” in combination with [card name=”Float Stone” set=”Plasma Freeze” no=”99″ c=”name”] to retreat freely, effectively negating the disruptive effects of [card name=”Pokémon Catcher” set=”Emerging Powers” no=”95″ c=”name”], [card name=”Lysandre” set=”Flashfire” no=”90″ c=”name”], and [card name=”Hypnotoxic Laser” set=”Plasma Storm” no=”123″ c=”name”].

Dusknoir

While [card name=”Dusknoir” set=”Boundaries Crossed” no=”63″ c=”name”] does not currently see competitive play, it has seen many uses throughout its days in the format, pairing with cards like [card name=”Flygon” set=”Boundaries Crossed” no=”99″ c=”name”], [card name=”Darkrai-EX” set=”Dark Explorers” no=”63″ c=”name”], and several others. Personally, I am going to miss this card a lot, because “Sinister Hand” could win games alone, given there being enough damage on the board. Though we would be losing Dusknoir, [card name=”Meowstic” set=”Flashfire” no=”43″ c=”name”] can use its attack, “Ear Influence,” to achieve a similar effect in decks that run Psychic Energy. [card name=”M Gallade-EX” set=”Roaring Skies” no=”35″ c=”name”] comes to mind, as it can spread damage with “Unwavering Blade.”

Landorus-EX

[cardimg name=”Landorus-EX” set=”Boundaries Crossed” no=”89″ align=”right” height=”250″ c=”none”]

As a long time [card name=”Darkrai-EX” set=”Legendary Treasures” no=”88″ c=”name”] and [card name=”Eelektrik” set=”Noble Victories” no=”40″ c=”name”] player, I rather dislike [card name=”Landorus-EX” set=”Boundaries Crossed” no=”89″ c=”name”]. It could snipe Benched Pokemon while dealing damage to the Active Pokemon for one Fighting Energy. It only got to be more of a monster when [card name=”Muscle Band” set=”XY” no=”121″ c=”name”], [card name=”Strong Energy” set=”Furious Fists” no=”104″ c=”name”], and [card name=”Fighting Stadium” set=”Furious Fists” no=”90″ c=”name”], were printed in later sets.

Suddenly, dealing a potential 90 damage to the opponent’s Active Pokemon AND 30 damage to one of your opponent’s Benched Pokemon for one Energy became a very intimidating combo. More recently, Landorus-EX decks have opted to use cards like [card name=”Crobat” set=”Phantom Forces” no=”33″ c=”name”] to add even more damage. Even though [card name=”Seismitoad-EX” set=”Furious Fists” no=”20″ c=”name”] keeps Landorus-EX in check currently, it will be nice to see Landorus-EX leave the format for good.

Flygon

[card name=”Flygon” set=”Boundaries Crossed” no=”99″ c=”set”] saw some play paired with [card name=”Accelgor” set=”Dark Explorers” no=”11″ c=”name”], [card name=”Mew-EX” set=”Dragons Exalted” no=”46″ c=”name”], and [card name=”Dusknoir” set=”Boundaries Crossed” no=”63″ c=”name”] in the [set name=”Next Destinies”]-on season, and for good reason. Using Mew-EX to attack with Accelgor’s “Deck and Cover,” you would promote Flygon to add some extra damage to the board. At my local league, I have seen some players emulate this deck with [card name=”Shaymin-EX” set=”Roaring Skies” no=”77″ c=”name”], but with no way to effectively Paralyze and Poison your opponent’s Active Pokemon, I doubt it will have the same success as it’s predecessor.

Skyla

For a long time, [card name=”Skyla” set=”Boundaries Crossed” no=”134″ c=”name”] was the best way to search your deck for Trainer cards. I remember including three copies of it into decks like [card name=”Keldeo-EX” set=”Legendary Treasures” no=”45″ c=”set”] / [card name=”Blastoise” set=”Boundaries Crossed” no=”31″ c=”name”], or any other Stage 2 deck, so that I could get my [card name=”Rare Candy” set=”Primal Clash” no=”135″ c=”set”] out as soon as possible. As effective as this Supporter was, there is not as much of a need for it as there has been in previous formats with newer cards like [card name=”Trainers’ Mail” set=”Roaring Skies” no=”92″ c=”name”], [card name=”Acro Bike” set=”Primal Clash” no=”122″ c=”name”], etc., and I am confident that the format will do fine without her. Take flight, Skyla. You will be missed.

Computer Search

[cardimg name=”Computer Search” set=”Boundaries Crossed” no=”137″ align=”right” height=”250″ c=”none”]

If you were playing any other card game, and I told you that by playing this card, you could search your deck for any card and put it in your hand, you would believe that this card is incredibly powerful and should be banned. The ACE SPEC mechanic introduced in [set name=”Boundaries Crossed”] made sure that even though the effects were incredibly good, you were limited to only one in your deck.

Being able to search your deck for any card is very powerful, especially in decks that focus on having a very strong early game.

Out of all of the ACE SPEC cards, Computer Search has been a fan-favorite for its consistency and flexibility. I can’t even count how many games Computer Search has won me, as it will net you exactly the card you need at that point in time.

Plasma Storm

Victini-EX / Victory Piece

These cards have seen a little bit of play as a means to counter [card name=”Virizion-EX” set=”Plasma Blast” no=”9″ c=”name”] / [card name=”Genesect-EX” set=”Plasma Blast” no=”11″ c=”name”], as well as provide some early game Energy acceleration. [card name=”Victini-EX” set=”Plasma Storm” no=”18″ c=”name”] was one of the few cards to receive its own ACE SPEC Tool, [card name=”Victory Piece” set=”Plasma Storm” no=”130″ c=”name”. This proved useful in decks like [card name=”Seismitoad-EX” set=”Furious Fists” no=”20″ c=”name”] / [card name=”Slurpuff” set=”Phantom Forces” no=”69″ c=”name”] this season as a splashable tech card. I believe this card was better in previous seasons where you could attack on the first turn, allowing for a lot of early game pressure.

Trubbish

The infamous pile of trash known as [card name=”Trubbish” set=”Plasma Storm” no=”65″ c=”name”] paired well with [card name=”Sigilyph” set=”Legendary Treasures” no=”66″ c=”name”], as it could have up to four Tools attached to it, allowing for a ton of potential damage output from Trubbish. Last season, I played against a Tool Drop deck at Kansas City Regionals, and I had not properly tested against it. I feel that this deck would surprise people, as if not properly tested against, it could win games out of nowhere, using its high damage output and ability to stream attacks easily with [card name=”Exp. Share” set=”Next Destinies” no=”87″ c=”name”]. With [card name=”Startling Megaphone” set=”Flashfire” no=”97″ c=”name”]’s release in [set name=”Flashfire”], the deck was all but dead, but [card name=”Lysandre’s Trump Card” set=”Phantom Forces” no=”99″ c=”name”] gave this deck a little bit of hope with fans trying everything to make it work, since you could recover all the Tools discarded by a Startling Megaphone.

Donphan

[cardimg name=”Donphan” set=”Plasma Storm” no=”72″ align=”right” height=”250″ c=”none”]

This card took many people by surprise, as it saw absolutely zero play until the release of [set name=”Furious Fists”]. Bait and switch decks have proven to be good in the Pokemon TCG, as you can attack with something tough, and retreat into a wall, keeping your attacker safe. [card name=”Donphan” set=”Plasma Storm” no=”72″ c=”name”] was no different, as it could Spinning Turn for a ton of damage boosted by [card name=”Muscle Band” set=”XY” no=”121″ c=”name”], [card name=”Strong Energy” set=”Furious Fists” no=”104″ c=”name”], and [card name=”Fighting Stadium” set=”Furious Fists” no=”90″ c=”name”], and retreat into Pokemon like [card name=”Sigilyph” set=”Legendary Treasures” no=”66″ c=”name”] or [card name=”Robo Substitute” set=”Phantom Forces” no=”102″ c=”name”].

It was a strong play for Cities this season, and after my moderate success with the deck, I’m kinda sad to see it go. I’ll never forget the many times I would Spinning Turn into a [card name=”Robo Substitute” set=”Phantom Forces” no=”102″ c=”name”] by calling out “Autobots, Roll Out!” making light in otherwise stressful tournament settings.

Cobalion-EX / Klingklang

Another card I am very happy to see go, [card name=”Cobalion-EX” set=”Plasma Storm” no=”93″ c=”name”], has been a bane to many decks I have played. The ability to remove Special Energy for a single Metal Energy while also dealing damage was pretty solid against a lot of decks, and is probably one of the best counters to [card name=”Seismitoad-EX” set=”Furious Fists” no=”20″ c=”name”] decks that exclusively ran four [card name=”Double Colorless Energy” set=”Phantom Forces” no=”111″ c=”name”].

Steel Bullet was another solid attack that would break through Safeguard Pokemon, and safely 2HKO every non-Mega Pokemon-EX. I feel this card has been underestimated in recent times, and that it will be missed when it does officially rotate. You never know what you have until it’s gone, I suppose.

[card name=”Klinklang” set=”Plasma Storm” no=”90″ c=”name”] was the perfect partner for Cobalion-EX, as it would protect him and any other Metal Pokemon from damage done by opposing Pokemon-EX. I think now that most Safeguard Pokemon are rotating this year, having something like Klingklang in the format would be just as good, if not better than Klingklang was in the past, as less players will both playing a non-EX Pokemon to counter Safeguard

Lugia-EX / Colress Machine

[cardimg name=”Lugia-EX” set=”Plasma Storm” no=”108″ align=”right” height=”250″ c=”none”]

When I first saw this card, I was stunned. The Ability to take an extra Prize card was huge, as two EX Knock Outs would net you all 6 Prizes. However, its attack required you to discard a [card name=”Plasma Energy” set=”Plasma Blast” no=”91″ c=”name”], and by only being able to play four of them, it was not easy to recycle them into play, as you would need to attack with [card name=”Thundurus-EX” set=”Plasma Freeze” no=”38″ c=”name”] to do so.

Attacking on turn one with [card name=”Lugia-EX” set=”Plasma Storm” no=”108″ c=”name”] was a real possibility with [card name=”Double Colorless Energy” set=”Phantom Forces” no=”111″ c=”name”] and [card name=”Colress Machine” set=”Plasma Storm” no=”119″ c=”name”] being able to search your deck for Plasma and attach them.

With Delta Plus taking over, I do not doubt that some Pokemon will eventually be able to utilize the Ancient Trait effectively and replace Lugia-EX.

Bicycle

Item-based draw cards were nonexistent in the format before [set name=”Plasma Storm”], and when I saw [card name=”Bicycle” set=”Plasma Storm” no=”117″ c=”name”], I knew it would do well. With [card name=”Ultra Ball” set=”Dark Explorers” no=”102″ c=”name”] already being a staple card in almost every deck, it was very possible to Ultra Ball, get the Pokemon you need, and then Bicycle for 2 or 3 cards, all without playing a Supporter. Drawing until you had four cards in hand was not a lot, but it certainly helped. Now that similar cards like [card name=”Acro Bike” set=”Primal Clash” no=”122″ c=”name”] and [card name=”Shaymin-EX” set=”Roaring Skies” no=”77″ c=”name”] are in the format, I believe we won’t be missing Bicycle too much.

Colress

This card has usually been a 2-of in a lot of decks, and can be very effective in the mid to late game, drawing you up to 10 cards (16 if [card name=”Sky Field” set=”Roaring Skies” no=”89″ c=”name”] is in play). You would usually draw exactly what you needed off of a huge [card name=”Colress” set=”Plasma Storm” no=”118″ c=”name”], and it would often change the outcome of the game. This card proved to be a nice alternative to [card name=”Professor Sycamore” set=”XY” no=”122″ c=”name”] and [card name=”N” set=”Black and White Black Star Promos” no=”BW100″ c=”name”], as you would not always want to discard your resources, or give your opponent a new hand. We don’t see anything new replacing it as of right now, but I feel like it could do very well in the next format if something similar were to come along.

Hypnotoxic Laser / Virbank City Gym

[cardimg name=”Hypnotoxic Laser” set=”Plasma Storm” no=”123″ align=”right” height=”250″ c=”none”]

These cards have never been bad, and there are few decks that I have played that did not include them at all. One could debate that the existence of these two cards were detrimental to the format’s health, but with little to no way to inflict Special Conditions in the format, I feel [card name=”Hypnotoxic Laser” set=”Plasma Storm” no=”123″ c=”name”] filled that space quite well.

[card name=”Virbank City Gym” set=”Plasma Storm” no=”126″ c=”name”] is what really made things interesting. It added so much extra damage from Poison in between turns that OHKOs became a lot more common, and games would become much more one-sided due to coin flips. I think it will certainly be interesting to see a format without having to worry about these cards, and it will be more difficult for certain decks like [card name=”Seismitoad-EX” set=”Furious Fists” no=”20″ c=”name”] variants to get the Knock Outs to win their games.

Dowsing Machine

The big debate for the longest time was “[card name=”Computer Search” set=”Boundaries Crossed” no=”137″ c=”name”] or [card name=”Dowsing Machine” set=”Plasma Storm” no=”128″ c=”name”]” and before [card name=”Lysandre’s Trump Card” set=”Phantom Forces” no=”99″ c=”name”] and [card name=”VS Seeker” set=”Phantom Forces” no=”109″ c=”name”] were printed, this was a tough decision. If you wanted to play more aggressively, Computer Search was the way to go. Dowsing Machine, however, was for the more long-term player.

Dowsing Machine could provide you that fifth [card name=”Pokémon Catcher” set=”Plasma Blast” no=”83″ c=”name”], or fifth [card name=”Professor Juniper” set=”Plasma Blast” no=”84″ c=”name”], or fifth [card name=”Hypnotoxic Laser” set=”Plasma Storm” no=”123″ c=”name”]. It was a very clutch card that could get you out of a lot of situations, and now that Lysandre’s Trump Card is banned, I could see this seeing more play for the rest of the season, but I highly doubt we will see anything like it for a while.

Plasma Freeze

Exeggcute / Exeggutor

[card name=”Exeggcute” set=”Plasma Freeze” no=”4″ c=”name”]’s Propagation Ability allowed for the potential of a “free” [card name=”Ultra Ball” set=”Dark Explorers” no=”102″ c=”name”], by using the Ability to put two discarded Exeggcute into your hand, which you could use to pay the cost of Ultra Ball, rather than discarding valuable resources. Exeggcute has also seen a lot of play with [card name=”Empoleon” set=”Dark Explorers” no=”29″ c=”name”], using the Ability in a similar manner to draw cards with Diving Draw.

While Exeggcute has seen far more play than its Evolved form, [card name=”Exeggutor” set=”Plasma Freeze” no=”5″ c=”name”] has proven to be an annoying card in recent months. Blockade was a severely overlooked attack when it was first printed, but with the aid of [card name=”Muscle Band” set=”XY” no=”121″ c=”name”] and the ever-popular combination of [card name=”Virbank City Gym” set=”Plasma Storm” no=”126″ c=”name”] and [card name=”Hypnotoxic Laser” set=”Plasma Storm” no=”123″ c=”name”], it could do significantly more damage, while preventing your opponent from using their Supporter cards.

Leafeon / Flareon

[cardimg name=”Flareon” set=”Plasma Freeze” no=”12″ align=”right” height=”250″ c=”none”]

While [card name=”Leafeon” set=”Plasma Freeze” no=”11″ c=”name”] is arguably my least favorite Eeveelution, it was a very good card in this format. Not only did it deal super effective damage to [card name=”Seismitoad-EX” set=”Furious Fists” no=”20″ c=”name”], often resulting in a OHKO, Leafeon also resisted Seismitoad’s attacks. Best of all, it did it for one Energy of any type, which made it relatively splashable in several decks.

One of the decks best suited for Leafeon were a number of variants revolving around [card name=”Flareon” set=”Plasma Freeze” no=”12″ c=”name”]. With [card name=”Battle Compressor” set=”Phantom Forces” no=”92″ c=”name”], Flareon was able to power up very quickly, and deal tons of damage. Though Flareon may be leaving us, we may have a replacement ready in the form of a Vespiquen with the same attack, who also has a free retreat cost – something Flareon was lacking.

Thundurus-EX / Deoxys-EX / Kyurem

Formally known as “TDK,” this deck had a huge impact on the game. It could attack during the first turn with [card name=”Kyurem” set=”Plasma Freeze” no=”31″ c=”name”] for a ton of damage, thanks to [card name=”Deoxys-EX” set=”Plasma Freeze” no=”53″ c=”name”] and it’s damage-boosting Power Connect Ability. It could also set up [card name=”Thundurus-EX” set=”Black and White Black Star Promos” no=”BW81″ c=”name”] to accelerate Special Energy from the discard while dealing Deoxys-boosted damage. TDK has all but died since the rule change no longer allowing first-turn attacks, as well as the prevalence of [card name=”Seismitoad-EX” set=”Furious Fists” no=”20″ c=”name”], which can deprive TDK of the Item cards it needed to function, such as [card name=”Colress Machine” set=”Plasma Storm” no=”119″ c=”name”], [card name=”Muscle Band” set=”XY” no=”121″ c=”name”], and [card name=”Switch” set=”Roaring Skies” no=”91″ c=”name”].

I would like to see a Team Flare deck or something along the lines in the future, and with the first sight of their involvement in [set name=”Phantom Forces”] in the form of Team Flare Gear, I could definitely see it coming. Here’s hoping! Go Team Flare!

Mr. Mime

In a format where Bench damage was very popular with [card name=”Landorus-EX” set=”Boundaries Crossed” no=”89″ c=”name”], [card name=”Kyurem” set=”Plasma Freeze” no=”31″ c=”name”], and [card name=”Darkrai-EX” set=”Dark Explorers” no=”63″ c=”name”], [card name=”Mr. Mime” set=”Plasma Freeze” no=”47″ c=”name”] provided great help protecting the Bench from taking any damage. Losing Mr. Mime is going to be tough, considering that not every deck can play [card name=”Mountain Ring” set=”Furious Fists” no=”97″ c=”name”] effectively. Mr. Mime will surely be missed by many.

Latias-EX

[cardimg name=”Latias-EX” set=”Plasma Freeze” no=”112″ align=”right” height=”250″ c=”none”]

Though its attack is underwhelming, being able to prevent all of effects of attacks, including damage done to it by Pokemon with Abilities was huge. At the time of its release, [card name=”Darkrai-EX” set=”Legendary Treasures” no=”88″ c=”name”] and [card name=”Keldeo-EX” set=”Boundaries Crossed” no=”49″ c=”name”] were very common attackers, and even to this day, “Bright Down” could cause issues for decks like Vir/Gen and Night March.

However, [card name=”Latias-EX” set=”Plasma Freeze” no=”85″ c=”name”] has seen little play in fear of [card name=”Silent Lab” set=”Primal Clash” no=”140″ c=”name”] as of late. Being able to prevent damage done to you is really nice, and with [card name=”Beautifly” set=”Roaring Skies” no=”5″ c=”name”], and the upcoming Giratina-EX from Ancient Origins, we are starting to see this kind of mechanic again.

Float Stone

One of the best Pokemon Tools (if not the best) in the game is finally being rotated. [card name=”Float Stone” set=”Plasma Freeze” no=”99″ c=”name”] could fit into basically any deck, but was most commonly seen in [card name=”Keldeo-EX” set=”Legendary Treasures” no=”45″ c=”name”] and [card name=”Garbodor” set=”Dragons Exalted” no=”54″ c=”name”] decks. Retreating for free was a huge option for a lot of players, and without this card being available in an XY-On format, we will see a lot of decks die out entirely without the support of Float Stone. Though we do not see a reprint in our immediate future, I hope to see its return. I mean hey, [card name=”Level Ball” set=”Next Destinies” no=”89″ c=”name”] got reprinted, so its not entirely outside the realms of possibility.

Superior Energy Retrieval

[card name=”Superior Energy Retrieval” set=”Plasma Freeze” no=”103″ c=”name”] was the perfect tool that paved the way for [card name=”Keldeo-EX” set=”Legendary Treasures” no=”45″ c=”name”] / [card name=”Blastoise” set=”Boundaries Crossed” no=”31″ c=”name”] / [card name=”Black Kyurem-EX” set=”Plasma Storm” no=”95″ c=”name”] decks to perform even better than before. It allowed you to make good use of Black Kyurem-EX’s Black Ballista attack, possibly even letting you use it every turn if you ran four copies of this card. There is an unreleased XY Promo called “Energy Recycle” that puts five basic Energy from your discard pile into your deck. Now that [card name=”Lysandre’s Trump Card” set=”Phantom Forces” no=”99″ c=”name”] is banned, Energy Recycle may be a nice replacement to recover discarded Energy.

Empoleon

[cardimg name=”Empoleon” set=”Plasma Freeze” no=”117″ align=”right” height=”250″ c=”none”]

I always see this card pop up from time to time. Originally printed in Dark Explorers, [card name=”Empoleon” set=”Dark Explorers” no=”29″ c=”name”] has made its way into several decks, the most recent ones being Night March and variants of [card name=”M Rayquaza-EX” set=”Roaring Skies” no=”76″ c=”name”] and [card name=”Flareon” set=”Plasma Freeze” no=”12″ c=”name”].

Attack Command took advantage of your opponent’s Benched Pokemon as well as your own – the more that were Benched, the higher the damage output, causing some serious mind games for opponents. This would force them to be more cautious about Benching Pokemon, forcing them to decide if it’s worth it to have that extra Pokemon down.

Diving Draw provided great draw support for every deck it was in, and its low attack cost made it very eye-catching to a lot of players. With [card name=”Sky Field” set=”Roaring Skies” no=”89″ c=”name”]’s recent popularity making Attack Command’s damage cap higher, I am disappointed to see it leave when it is. Empoleon may become a popular choice in Expanded play because of this.

Plasma Blast

Virizion-EX

[cardimg name=”Virizion-EX” set=”Plasma Blast” no=”9″ align=”right” height=”250″ c=”none”]

Before the release of Bandit Ring, many wondered what we would do in a world without a viable Grass deck, as this was the cornerstone of the best Grass deck of it’s time – [card name=”Virizion-EX” set=”Plasma Blast” no=”9″ c=”name”] / [card name=”Genesect-EX” set=”Plasma Blast” no=”11″ c=”name”]. It’s consistently appeared at the top tables of many high level tournaments since it was printed almost two years ago, including first place at the 2014 World Championships.

Virizion-EX was able to render [card name=”Hypnotoxic Laser” set=”Plasma Storm” no=”123″ c=”name”] useless against it, while powering up attackers on the Bench with Emerald Slash. One could argue that it is one of the best EXs to ever be printed, and it is certainly a contender at the very least. The loss of Virizion-EX should not matter much, as we are also losing Hypnotoxic Laser, though the Energy acceleration it provided was unparalleled.

Genesect-EX

[card name=”Genesect-EX” set=”Plasma Blast” no=”11″ c=”name”] was the perfect attacker to play alongside [card name=”Virizion-EX” set=”Plasma Blast” no=”9″ c=”name”], as after using Emerald Slash to attach two Grass Energy, one could simply attach a [card name=”Plasma Energy” set=”Plasma Blast” no=”91″ c=”name”] to fulfill it’s attack cost, as well as activate its Ability, “Red Signal.” This Ability allowed you to bring up one of your opponent’s Benched Pokemon in a similar fashion to that of [card name=”Pokémon Catcher” set=”Emerging Powers” no=”95″ c=”name”] or [card name=”Lysandre” set=”Flashfire” no=”90″ c=”name”], letting you attack what you wanted, when you wanted. Genesect-EX also received two ACE SPEC cards, though only one proved actually viable. [card name=”G Booster” set=”Plasma Blast” no=”92″ c=”name”]’s massive 200 damage Knocked Out everything in the format, and disregarded any effects like [card name=”Suicune” set=”Plasma Blast” no=”20″ c=”name”]’s Safeguard that could have otherwise prevented damage.

Sigilyph

With the release of [set name=”Plasma Blast”], some players looked at this [card name=”Sigilyph” set=”Plasma Blast” no=”41″ c=”name”], and quickly realized that it had a crazy amount of potential. Paired with [card name=”Trubbish” set=”Plasma Storm” no=”65″ c=”name”], one could attach a bunch of Tools to several Benched Sigilyph, and deal massive damage with Trubbish’s Tool Drop attack. Having four Tools was nice, but was shot down almost immediately when [card name=”Startling Megaphone” set=”Flashfire” no=”97″ c=”name”] was printed in [set name=”Flashfire”]. We are starting to see Pokemon with the Ancient Trait “Θ Double,” which allows two Tools to be attached to them, so Sigilyph’s spirit will have to live on through them.

Jirachi-EX

[cardimg name=”Jirachi-EX” set=”Plasma Blast” no=”60″ align=”right” height=”250″ c=”none”]

I have a love-hate relationship with [card name=”Jirachi-EX” set=”Plasma Blast” no=”60″ c=”name”]. It always seemed like whenever I played one in a deck, I would often start games with a lone Active Jirachi-EX. While not running it in a deck, I often felt as though I really needed it to get me a Supporter at a critical moment. It’s Stellar Guidance Ability was fantastic when and if you could use it, and would often win you games you would otherwise lose to dead draws. It turned all of your [card name=”Ultra Ball” set=”Roaring Skies” no=”93″ c=”name”]s in to Supporter outs, highly increasing your consistency.

However, with cards like [card name=”Shaymin-EX” set=”Roaring Skies” no=”77″ c=”name”], [card name=”Trainers’ Mail” set=”Roaring Skies” no=”92″ c=”name”], and [card name=”VS Seeker” set=”Phantom Forces” no=”109″ c=”name”] in the format, that also give you more outs to a Supporter, Jirachi-EX isn’t really as needed anymore. There are new options to get your Supporters when you need them.

Legendary Treasures

Emboar

[cardimg name=”Emboar” set=”Legendary Treasures” no=”27″ align=”right” height=”250″ c=”none”]

Originally printed in Black & White, “Inferno Fandango” was the Fire equivalent of [card name=”Blastoise” set=”Boundaries Crossed” no=”31″ c=”name”]’s “Deluge.” It was nice to see this card get another reprint, as Fire Energy acceleration did not exist at the time. Of course, when [set name=”Flashfire”] brought [card name=”Blacksmith” set=”Flashfire” no=”88″ c=”name”], Emboar kind of disappeared for a while. Emboar had its greatest success in the 2011 season when David Cohen paired Emboar with [card name=”Magnezone” set=”Triumphant” no=”96″ c=”name”] to win the World Championships in the Masters division.

Emboar later was paired with [card name=”Rayquaza-EX” set=”Dragons Exalted” no=”85″ c=”from”] when [card name=”Eelektrik” set=”Noble Victories” no=”40″ c=”name”] rotated out of the Standard Format in 2013. Even though we have Blacksmith, I would like to see something more like Emboar in the future, as there has not been a viable Fire deck in a while, and having that kind of acceleration would be really neat.

Mewtwo-EX

Originally printed in [set name=”Next Destinies”], this card paved the way for Pokemon-EX. At the time, if you didn’t play [card name=”Mewtwo-EX” set=”Legendary Treasures” no=”54″ c=”name”], you lost. It only got more powerful with Energy acceleration options, having a near unlimited damage cap. This card would continue to be one the best Pokemon-EX for a very long time, as it could fit in any deck for huge damage potential. With Lugia-EX’s release in Bandit Ring, we see Mewtwo-EX’s attack return with the name “Aero Ball.” Since Lugia EX is Colorless, it won’t be hitting anything for Weakness, but it also won’t run into issues with Resistance, since literally nothing resists Colorless.

Garbodor

Holy crap, was this card good. [card name=”Garbodor” set=”Dragons Exalted” no=”54″ c=”name”] had many partners, the most recent being [card name=”Yveltal-EX” set=”XY” no=”79″ c=”name”] and [card name=”Seismitoad-EX” set=”Furious Fists” no=”20″ c=”name”]. One of Garbodor’s biggest flaws was being a huge [card name=”Lysandre” set=”Flashfire” no=”90″ c=”name”] target, having a three Retreat Cost. [card name=”Float Stone” set=”Plasma Freeze” no=”99″ c=”name”] was the ideal Tool for Garbodor, as it could retreat freely if it was not KO’d during the turn it was Lysandre’d. Many people are glad to see it go, but I truly wonder what the format will be like without it. Sure, we have [card name=”Wobbuffet” set=”Phantom Forces” no=”36″ c=”name”], [card name=”Silent Lab” set=”Primal Clash” no=”140″ c=”name”], and even Hex Maniac now, but Garbodor was a lot easier to get into play and lasted for much longer. Ability-lock is very important at this stage in the game, and the newer cards can only do so much in this format.

Darkrai-EX

[cardimg name=”Darkrai-EX” set=”Legendary Treasures” no=”88″ align=”right” height=”250″ c=”none”]

This card rotating is a big deal to me, personally. [card name=”Darkrai-EX” set=”Legendary Treasures” no=”88″ c=”name”] decks were among the first decks that I played and did well with for a very long time. I always knew that Darkrai would be good throughout its lifetime in the format, and I am grateful I got to enjoy it for as long as I have.

Though it has taken more of a support role in the past 18 months in [card name=”Yveltal-EX” set=”XY” no=”79″ c=”name”] decks, it did its job well. Giving free retreat to any Pokemon with Dark Energy attached to it was amazing for its time, as well as proving to be a decent attacking option.

I know I am not alone when I say that Darkrai-EX will be missed, and it is the one card I will miss the most out of the entire rotation.

Mew-EX

This card, like [card name=”Empoleon” set=”Dark Explorers” no=”29″ c=”name”], just kind of pops up every once in a while, finding its way into several decks throughout its lifetime. Most recently, it has taken the lead role of Night March decks, since it can abuse the [card name=”Dimension Valley” set=”Phantom Forces” no=”93″ c=”name”] Stadium to attack for very little Energy. Night March will likely perish without its leader, and will try to adapt by using [card name=”Gourgeist” set=”Phantom Forces” no=”45″ c=”name”] in its place. I do not have high hopes for the deck post-rotation.

N

[cardimg name=”N” set=”Black and White Black Star Promos” no=”BW100″ align=”right” height=”250″ c=”none”]

This reprint shocked many players, as the Black & White block was reaching its conclusion. Many players loved and hated this card for its disruption potential. Never have I seen more games won or lost due to a late game [card name=”N” set=”Black and White Black Star Promos” no=”BW100″ c=”name”], either drawing poorly off of one-two cards, or hitting the exact card you need. It also provided very good, safe early game draw, in a format where most draw Supporters aren’t that strong.

I have personally been testing without N in my builds to feel what the format would be like without it, and I can honestly say that your hand feels so much safer without the pressure of losing it. It can now be easier to plan several turns ahead without worrying about losing it. However, this could cause a rise in play of [card name=”Red Card” set=”XY” no=”124″ c=”name”]. Only time will tell. I, for one, will miss N, but I know a lot of people are very excited to finally see it go.

Conclusion

Thank you all for reading my first article on PokeBeach! What do you think of an XY-On Rotation? Do you think I missed out on anything? How do you think the loss of these cards will affect the game in the future? Let me know what you guys think of the article, and what you would like to hear from me in the future. All feedback is appreciated.