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Standard Lunala GX/Tapu Lele GX Deck Needs Help

Alex29720

Aspiring Trainer
Member
I have recently gotten back into Pokémon and have started to try building my own deck. It works really well about 2 thirds of the time but something is missing. Here is the deck

2 Tapu Lele GX
2 Lunala GX
2 Cosmoem
2 Cosmog
2 Toxapex GX
2 marenie
2 Metagross GX
2 metang
2 beldum
1 Tauros GX

9 psychic energy
4 Steele energy
4 double colorless

3 hau
3 Ultra balls
2 N
2 Wally
2 Hala
2 Pokémon center lady
2 rare candy
2 evosoda
2 altar of the moone
1 Mallow
1 Lillie
1 professors Letter
1 Lysandre


When I play I try to get Lunala, Metagross and Tapu Lele out quick with wallys, evo sodas and rare candy. That allows me to pull energy from the discard with metagross' ability and then I can move them around with Lunala as needed. I like the Pokémon need help with trainers. I know Lysandre is going out anyways so that will need to be changed. Thank you for any help. This is my first time posting on here.
 
Max Elixirs are a faster way to get energy on the field, even if they only work for basics. Running 2 stage 2 lines is too much, as both will compete over which line gets the Rare Candies, which you should max out on. Metagross GX is better in its own deck or paired with Necrozma GX; pairing Metagross with Lunala takes up deck space by a lot. If you're focusing on Lunala, max out the Cosmog, leave the Cosmoem as they are, and add another Lunala GX, to optimize the odds of you having your main Pokemon out at any time. Add in 2 copies of the baby Lunala from Guardians Rising, as it's a rather strong non-GX attacker. I'd scrap Toxapex GX because while it exclusively uses Psychic energy, it's not a particularly good GX. Espeon GX is the better partner because you can get it up right away with Energy Evolution Eevee. A 2-2 line of Trubbish-Trashalanche Garbodor may not be bad additions for pressuring opponents into using items to get around your GX cards. Add in Alolan Vulpix as a way to get your Pokemon into your hand without using items.

And as for the trainers, don't use Hau ever because he's outclassed by Professor Sycamore, which digs through your deck faster. The hand discard may be painful at times, but getting a full 7 card hand is much better than pulling out only 3 cards with Hau. While I personally think PC Lady is a good card, she works best as a 1-of in some cases, but as Lunala GX can move around energies, you can get away with using Max Potion as your healing card. It fully heals 1 of your Pokemon; while it would normally get rid of the Pokemon's energy, that's not the case when Lunala GX moves off the energy to something else beforehand. Field Blower is a staple card for its ability to remove tools and stadiums; 2 copies are mandatory in just about every deck and it's easy to get, too. Max out on the Ultra Balls. While Wally can evolve a Pokemon right away, that takes up your supporter for the turn, which could be spent on drawing cards. Before rotation hits, max out on Vs. Seeker because reusing supporters is way too good. Hala is only good in decks that aim to use their GX attack as soon as possible, like Solgaleo GX, or even with Drampa GX. Add in Brigette as a way to get your bench setup fast. A way to recycle your Pokemon and energies is crucial, so work in a Super Rod. Choice Band is also worth considering to hit EX and GX Pokemon harder.

Get rid of the Steel and Doucle Colorless Energies, as you'll mainly be focusing on Psychic energies.

Tl;dr, changes:
-2 Mareanie
-2 Toxapex GX
-2 Beldum
-2 Metang
-2 Metagross GX
+2 Eevee (Sun/Moon)
+2 Espeon GX
+2 Cosmog
+1 Cosmoem (optional)
+1 Lunala GX
+1-2 Lunala (Guardians Rising)
+1-2 Alolan Vulpix
+2 Trubbish (optional)
+2 Trashalanche Garbodor (optional)

-3 Hau
-2 PC Lady
-2 Wally
-2 Hala
-2 Evosoda
+4 Prof. Sycamore
+1 N
+1 Lysandre (replace Lysandres with Guzmas post-rotation)
+1 Brigette
+2 Field Blower
+1 Ultra Ball
+1-2 Rare Candy
+2-3 Max Potion
+2 Vs. Seeker (remove the Vs. Seekers post-rotation)
+3-4 Max Elixir
+1 Super Rod
+2-3 Choice Band (depending on space)


-4 DCE
-4 Steel
+2-3 Psychic
 
I like the straight lunala build where you have just the baby lunala and gx, never tried the espeon gx or trashalanche, I like those editions may try em out myself.
 
Thank you for the suggestions. Only question what would you replace vs seeker with once it rotates out?
 
Thank you for the suggestions. Only question what would you replace vs seeker with once it rotates out?

Another Altar of the Moone need 3
And some more Choice Bands need 3-4
If you put Vulpix in (I suggest 2) put in the new Alolan Ninetales with Luminous Barrier. (Amount nessecary =to # of Vulpix)
 
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