Magnezone Prime + Feraligatr Prime

@glaceon: Smeargle would be better for BRs/Cities, etc... I really like the idea of using it anytime a Magnezone is KO'd. Unown Q it, send it up, use one of your opponent's supporters (Judge? NBD, use Magnetic Draw to get to 6 again), retreat, and use a different Magnezone.
Oh, geez. Fake cards. We get soooo many of those @Patrick Henry (pretty close to Rockville, now that I think about it...) because there's the Dollar Store about 5 minutes away that sells fake packs. Not so fun.
And @NAKANO... Oh, well that clearly puts a hole in this deck idea. I mean, it's not as though you could just use Magnezone's attack to put energy attached to Feraligatr in the Lost Zone. That'd be much too convenient...
 
So the best is:
1. Spiritomb
2. Smeargle
3. Sableye?

Do you go to Patrick Henry?
 
Yeah, Patrick Henry's the place to be. Sometimes I'll go to Rockville for Prereleases, etc. but not often.
Personally, I use Spiritomb, but I may switch to Smeargle. In this deck, you'll get KO'd quite a bit, and Smeargle plus Unown Q gives you a free Supporter (and/or a look at your opponent's hand) every time you do.
With Sableye, you know which Supporter you'll get (probably Collector), but using it as a starter means you go first (I'd rather not, what with all the donking going on) and don't have the opportunity to use 2 supporters your first turn. It's definitely not bad, but I think chances are good in a tounament that your opponent will have a usable supporter in his/her hand.
Spiritomb is my favorite for now. The trainer lock helps stop setup, and Darkness Grace is great for getting your Magnezone out T2, Feraligatr T3. The only problems I've had are not getting anything to evolve in my starting hand.
 
^I've had that same problem with VileGar's spiritomb. The look at your opponents hand could be helpful though.
Going to the Rockville Cities? I would go to Patrick Henry, but it's on a friday, right after school. I get off the bus at 3:10ish, so I could only go from 4-5 (swimming at 6 :D).
 
I might go to cities in Rockville, not sure what I'm doing that day yet. Probably going to the one at Hobbyworks with Magnegatr (considering it's really my only legal deck right now...).
I live reealllyyy close to PH. It's awesome.
 
I'm going to :D. I probably won't use Magnegatr, because I lack practice.

How many Unown Q should be in this deck?
 
I'd say only 1 Unown Q (if you're using Smeargle). This deck lacks space, and you can Azelf it out of prizes or search for it.
 
I actually run 0 Unown Q. I find it's worth it just to keep the Spiritomb out until you're completely set up. Your opponent won't be taking prizes as quickly as you once you're set up, so it's a better tradeoff than having to retreat early; there's almost always something on the bench to evolve until it's KO'd. There are even some opportunities where I sack 2 'Tombs if I need to.
 
Back
Top