The Better T-Tar Tech...

What's the best T-Tar Tech?

  • Zoroark (Black/White)

    Votes: 12 54.5%
  • Umbreon (Undaunted/CoL)

    Votes: 2 9.1%
  • Both

    Votes: 8 36.4%

  • Total voters
    22

Card Slinger J

Aspiring Trainer
Member
What do you guys think is the better Tyranitar Prime Deck tech,
Zoroark or Umbreon UD? Maybe both?

71-zoroark.jpg


or

22-umbreon.jpg


Both have their uses and Umbreon UD mainly seems good only against Donphan Prime and Machamp variants while lacking the ability to counter ReshiBoar and Zekrom Donk.

Zoroark on the other hand has two useful attacks, the latter in which can help counter against not just ReshiBoar and Zekrom Donk but also against Pokemon that have a huge amount of damage output at the cost of a DCE.
 
I'd go with Zoroark, it can counter Reshiboar, which seems like it will be seeing a lot of play (for some reason...). Umbreon really doesn't lock that much, sure Donphan has a body, but it reduces your damage output to 20 (assuming you have a special dark) too, and they can just Earthquake some damage onto a Phanpy and fail, or if you miss a flip on Quick Blow, then they OHKO you.
 
I dunno Blastoise variants might pose a huge threat to ReshiBoar's popularity and Umbreon UD can shutdown Blastoise on the spot with Moonlight Fang due to having a Poke-Power unless they "Revenge" kill it with Bouffalant, then again Zekrom can easily hurt Blastoise's chances of seeing competitive play even in the next season.

Then with Trainer Lock being less of an issue with the loss of Spiritomb AR you also have the possibility
of Lost Remover seeing more play to counter Tyranitar and Blastoise from setting themselves up thus forcing players to tech in Vileplume UD when it's not fast enough to lock Trainers like Spiritomb AR can. Basic > Stage 2, you get the idea.

Zoroark seems like it's built for a prize for prize trade off, you Foul Play their Active to get a prize and then they bring up a fully charged benched Pokemon that can do at least 100 damage or they Earthquake Zoroark with Donphan Prime for their own prize. When it comes to Zoroark it's about knowing what your Prizes are and whether or not If it's worth the trade-off risk.

Umbreon just uses Moonlight Fang and laughs at Donphan Prime for even trying to attack while you build time to setup your bench regardless If they Fighting Tag a benched Machamp Prime to put their Active Donphan Prime onto their bench cause Umbreon won't take a hit from Machamp Prime as long as it stalls with Moonlight Fang. Even in a HGSS-On format Umbreon could be more of a lifesaver than Zoroark which seems too much like a glass cannon.
 
Ummm... Wouldn't Blastoise just snipe around Umbreon making it no threat? Also like I said, Phanpy gets around it. Easily.
 
I'd just go with umbreon. since it would stall, you'll have time to build megaton tail, and at that point it'll do as much damage as zoroark could against the best matchup. umbreon would be the better counter to fighting decks like donphan and machamp.

however they is a chance you're up against reshiram or zekrom, which don't have power/body/ability and would walk all over umbreon, giving them quick access to an unfinished t-tar. in this case, zoroark will come in handy more

soooo probably both since each of them work in specific situations that compliment each other. now the problem is finding room in a t-tar deck for both, without sacrificing setup time lol
 
I'd go Dark Toolbox and run 2-2 Zoroark, 2-2 Umbreon UD, and 2-2 Mandibuzz just to be on the safe side which is what I'm doing. Of course the Tyranitar Prime line would be 3-2-3 with Rare Candies. Does running 3 Stage 1 lines sound risky cause it doesn't seem that way to me...
 
meh, every single game will be rough at the start but if you make it out of the first few turns then you'll start picking up momentum and come back for the win. t-tar's such a slugger...it makes good comebacks. just make sure you have at least 2 twins in your deck :) maybe use those 4 lines you listed as well as 4 smeargle to speed up that setup. 20 pokemon total. 4 DCE 4 sp. dark and a few regular dark. I'm sure you can figure out the t/s/s lol :)

I'd love to play this against a donk deck
 
Add 4 Smeargle for 24 Pokemon? So we're looking at something like this I'm assuming:

3-2-3 Tyranitar Prime
2-2 Zoroark
2-2 Mandibuzz
2-2 Umbreon UD
4 Smeargle UD

Seems a bit much, no? I'm also running the Eevee with Call for Family from HS btw. Be nice If I can get a playset of Smeargles but it seems like they're as hard to obtain as Pokemon Collector nowadays at least for me anyway.
 
oh duh counted wrong (my math gets iffy after midnight haha) so yeah 24 may be a little too much...I'll have to brainstorm ideas to help t-tar setup faster. with collector you could maybe run 1 or 2 smeargle and bring it out and retreat to use it first turn. yeah it'd burn an energy but playing two supporters in one turn will make up for that.

I'll ponder about this all day tomorrow haha
 
Yeah but I don't think I can afford a playset of Smeargle's, I'll be lucky If I tried. It took me intervals in days and weeks to get at least 2 Claydols from Great Encounters when the Modified format was DP-On (a season before it was made a League Promo), it'd be a pain to do it again with Smeargle.

Is there a faster way to setup while on a budget perhaps?
 
lol but you could afford 3 t-tar prime? it's understandable though. I run into the same issues from time to time. I'm trying to think of a substitute for smeargle for a fast setup. has to be a basic or it wouldn't be fast lol.

I'm pretty tired right now but will message you if I think of something.

but honestly, even without smeargle, you'll probably be fine because zoroark and umbreon could get setup the old fashioned way and stall for t-tar. just would be nice to set up faster :)
 
I don't use any starter for my t-tar deck >.> Even though it's still in building progress. But anyway... I think i'll run 1-1 umbreon and 2-2 zoroark (if i don't find something else) The 1-1 umbreon will help vs donphan/machamp mostly so thats why it's only a 1-1 line. Zoroark can help with the setup a bit and can get k.o s on a load of different decks.

 
Catcher implies Zoroark... Well, catcher implies no t-tar in the first place actually...
 
Zoroark is so much better, there are so many things in the format without pokepowers like reshiram and zekrom, but Zoroark helps in every matchup
 
piplup234 said:
Zoroark is so much better, there are so many things in the format without pokepowers like reshiram and zekrom, but Zoroark helps in every matchup

well considering t-tar's weakness is fighting and donphan variations (namely donchamp) will be getting more popular, umbreon will be very useful to tech t-tar. both donphan prime and machamp prime wouldn't be able to attack umbreon. perfect for at least stalling. probably just a 1-1 line for umbreon though....and a 2-2 zoroark.
 
I don't see 1-1 techs in Tyranitar working well HGSS-on; you never know when you'll need something that's prized. So far all of my tech lines have been 2-2s, though the spots for Zoroarks are very open right now.
 
Yeah I did 2-2's in my build as well. I've been testing it with Smeargle and Portrait is amazing If you nail it as your Starting Pokemon. The biggest problem is retreat cost which is making me think of running a 1-1 Dodrio UD line with 1-1 Umbreon UD.
 
I've tried Serperior as a 2-1-2 line in my Tyranitar deck and it's just not consistent enough in terms of Pokemon Typings with the deck even with the Rainbow Energies which I could use Regular or Special Darks for with the other Pokemon tech's like Zoroark, Umbreon, and Mandibuzz. Umbreon mainly being ran to counter Donphan with Moonlight Fang and possibly Magnezone Prime and/or Feraligatr Prime as a main attacker.

The trick is to making Tyranitar work as a Mono Dark deck instead of going for Dark/Grass with a Serperior tech otherwise you're hurting the decks' consistency by adding in another Element to the deck. I'll admit Royal Heal works wonders with Tyranitar Prime but other than that it really doesn't do much else and it's main attack only does a Base damage of 60 for a Stage 2 Pokemon.

This deck's biggest threat is Donphan Prime of course and Serperior can only do 40 damage to it including Exoskeleton from Donphan Prime's Poke-Body. Kingdra UL (Regular not Prime) can KO it though with a Rainbow and a DCE with it's Stream Pump attack to bounce DCE or the Rainbow back in hand and it has Donphan's Weakness being Water while at the same time easy prey for Zekrom to take it out.

Machamp is another huge threat that is why Mandibuzz is in the deck for Punishment which can easily take it out granted you Darkness Howled with T-Tar earlier for a garaunteed prize. Of course running Kingdra UL can also help you in your matchups against Reshiram/Emboar and Krookodile since they're both weak to Water. I guess what I'm saying is that Kingdra UL (Non-Prime) is a better T-Tar tech than Serperior unless Umbreon UD is better...
 
Back
Top