Pokémon: 25
This deck is based on google Cawthon's Worlds deck for 2011 in which he placed 2nd.
The main goal of this deck is to get a turn 2 Vileplume/Dusknoir. You use Dusknoir's ability to but damage on itself and use Whimsicott to remove the damage and attack using it while you wall with M-Rayquaza. Steven is your energy searching. This is a WIP so help is wanted in any way shape or form.
Thanks!
Vileplume – Grass – HP130
Stage 2 – Evolves from Gloom
Ability: Frustrating Pollen
As long as this Pokemon is in play, both you and your opponent can’t play Item cards.
[G][G][C] Solar Beam: 70 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 3
Gloom – Grass – HP80
Stage 1 – Evolves from Oddish
[G][C] Drool: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Oddish – Grass – HP50
Basic Pokemon
[G] Trip Over: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Hoopa-EX – Psychic – HP170
Basic Pokemon
Ability: Bandit Ring
Once during your turn (before your attack), when you play this Pokemon from your hand onto your Bench, you may use this Ability. Search your deck for up to 3 Pokemon-EX (excluding Hoopa-EX), show them to your opponent, and put them into your hand. Shuffle your deck afterward.
[P][P][P] Hyperspace Fury: Discard 2 Energy attached to this Pokemon. Choose 1 of your opponent’s Pokemon. This attack does 100 damage to that Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Lugia-EX – Colorless – HP170
Basic Pokemon
[C][C] Aero Ball: 20x damage. Does 20 damage times the number of Energy attached to this Pokemon and the Defending Pokemon.
[C][C][C][C] Deep Hurricane: 80+ damage. If there is any Stadium card in play, this attack does 70 more damage. Discard that Stadium card.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Whimsicott – Fairy – HP70
Stage 1 – Evolves from Cottonee
[Y] Wind Mischief: Choose 1 of your Benched Pokemon. Move all damage counters on that Pokemon to your opponent’s Active Pokemon.
[C][C] Tumbling Tackle: 30 damage.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
Cottonee – Fairy – HP40
Basic Pokemon
[Y] Cotton Cushion: 10 damage. Your opponent’s Active Pokemon is now Asleep.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
- 2 Vileplume (AOR)
- 2 Gloom (AOR)
- 3 Oddish (AOR)
- 2 Dusknoir (FF)
- 2 Dusclops (FF)
- 3 Duskul (FF)
- 2 Whimsicott (AOR)
- 2 Cottonee (AOR)
- 1 Lugia EX (AOR)
- 2 M-Rayquaza EX (ROS/76)
- 2 Rayquaza EX (ROS/75)
- 2 Hoopa EX (AOR)
- 4 Professor Birch's Observations
- 3 Steven
- 2 Wally
- 2 Lysandre
- 2 Teammates
- 1 AZ
- 3 Level Ball
- 2 Ultra Ball
- 2 Rare Candy
- 4 Skyfield
- Basic Fairy x10
This deck is based on google Cawthon's Worlds deck for 2011 in which he placed 2nd.
The main goal of this deck is to get a turn 2 Vileplume/Dusknoir. You use Dusknoir's ability to but damage on itself and use Whimsicott to remove the damage and attack using it while you wall with M-Rayquaza. Steven is your energy searching. This is a WIP so help is wanted in any way shape or form.
Thanks!
Vileplume – Grass – HP130
Stage 2 – Evolves from Gloom
Ability: Frustrating Pollen
As long as this Pokemon is in play, both you and your opponent can’t play Item cards.
[G][G][C] Solar Beam: 70 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 3
Gloom – Grass – HP80
Stage 1 – Evolves from Oddish
[G][C] Drool: 30 damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Oddish – Grass – HP50
Basic Pokemon
[G] Trip Over: 10+ damage. Flip a coin. If heads, this attack does 10 more damage.
Weakness: Fire (x2)
Resistance: none
Retreat: 1
Hoopa-EX – Psychic – HP170
Basic Pokemon
Ability: Bandit Ring
Once during your turn (before your attack), when you play this Pokemon from your hand onto your Bench, you may use this Ability. Search your deck for up to 3 Pokemon-EX (excluding Hoopa-EX), show them to your opponent, and put them into your hand. Shuffle your deck afterward.
[P][P][P] Hyperspace Fury: Discard 2 Energy attached to this Pokemon. Choose 1 of your opponent’s Pokemon. This attack does 100 damage to that Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
Lugia-EX – Colorless – HP170
Basic Pokemon
[C][C] Aero Ball: 20x damage. Does 20 damage times the number of Energy attached to this Pokemon and the Defending Pokemon.
[C][C][C][C] Deep Hurricane: 80+ damage. If there is any Stadium card in play, this attack does 70 more damage. Discard that Stadium card.
When a Pokemon-EX has been Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Whimsicott – Fairy – HP70
Stage 1 – Evolves from Cottonee
[Y] Wind Mischief: Choose 1 of your Benched Pokemon. Move all damage counters on that Pokemon to your opponent’s Active Pokemon.
[C][C] Tumbling Tackle: 30 damage.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1
Cottonee – Fairy – HP40
Basic Pokemon
[Y] Cotton Cushion: 10 damage. Your opponent’s Active Pokemon is now Asleep.
Weakness: Metal (x2)
Resistance: Darkness (-20)
Retreat: 1