Pokémon
2 Mewtwo EX
3 Zekrom
1 Zekrom EX
3 Eelektrik
4 Tynamo
1 Thundurus
1 tornadus
1 tyrogue
Trainers
1 Super Rod
1 pluspower
2 eviolite
4 junk arm
2 switch
2 random reciever
3 level ball
3 catcher
3 juniper
4 Sage
3 N
3 collector
Energy
9 Lightning Energy
4 Double Colorless Energy
Strategy: set up eels, strike for 150 every turn, hopefully.
Additions:
Ultra ball:
Tornadus EPO/Tornadus EX:
Translations:
2 Mewtwo EX
3 Zekrom
1 Zekrom EX
3 Eelektrik
4 Tynamo
1 Thundurus
1 tornadus
1 tyrogue
Trainers
1 Super Rod
1 pluspower
2 eviolite
4 junk arm
2 switch
2 random reciever
3 level ball
3 catcher
3 juniper
4 Sage
3 N
3 collector
Energy
9 Lightning Energy
4 Double Colorless Energy
Strategy: set up eels, strike for 150 every turn, hopefully.
Additions:
Ultra ball:
TerrakionUltra Ball – Trainer’s Goods
This card can’t be used unless you discard 2 cards from your hand.
Choose 1 Pokemon card from your deck, show it to your opponent, and put it in your hand. Shuffle your deck afterward.
You can use any number of Goods cards during your turn.
Tornadus EPO/Tornadus EX:
Tornadus EX – Colorless – HP170
Basic Pokemon
[C][C] Blow Through: 30 damage. If there’s a Stadium in play, this attack does an additional 30 damage.
[C][C][C] Power Blast: 100 damage. Flip a coin, if tails choose 1 Energy attached to this Pokemon and discard it.
Pokemon-EX Rule: When Pokemon-EX is Knocked Out, your opponent takes 2 Prize cards.
Weakness: Lightning (x2)
Resistance: Fighting (-20)
Retreat: 1
Translations:
Random Receiver – Trainer’s Goods
Reveal cards from 1 at a time from the top of your deck, show the first Support card you find to your opponent, and put it in your hand. Then, return the revealed cards to your deck and shuffle your deck.
You can use any number of Goods cards during your turn.